diff --git a/deploy/web/landingapp/src/index.js b/deploy/web/landingapp/src/index.js index 0811601bc..ad4c2acc1 100755 --- a/deploy/web/landingapp/src/index.js +++ b/deploy/web/landingapp/src/index.js @@ -1,5 +1,6 @@ import React from "react"; import ReactDOM from "react-dom"; +import "./styles.css"; import AppRouter from "./AppRouter"; diff --git a/deploy/web/landingapp/src/pages/AboutPage/index.js b/deploy/web/landingapp/src/pages/AboutPage/index.js index 841f53f2c..14e08384d 100644 --- a/deploy/web/landingapp/src/pages/AboutPage/index.js +++ b/deploy/web/landingapp/src/pages/AboutPage/index.js @@ -1,7 +1,7 @@ import React from "react"; import { Link, useHistory } from "react-router-dom"; -import "../../styles.css"; +import "./styles.css"; import Unicorn from "../../assets/images/unicorn.jpg"; @@ -9,47 +9,47 @@ const AboutPage = (props) => { let history = useHistory(); return (
- LIGHT is a research project focused on creating realistic interactive - AI. LIGHT stands for - “Learning in Interactive Games with Humans and Text.” - The LIGHT game is a direct application of - our research, and also - acts as a live environment to allow players to interact with models - and other players directly. We believe that by collecting gameplay - interactions, we can train better agents to follow stories and create - meaningful experiences for players. -
-- We also feel that model-supported architectures can enable creators to - tell their own stories. Thus, much of our project’s research will - support user-created content in our world builder. By reducing the - barrier of entry to create full, fleshed out worlds, it should be - easier for anyone to create and share a slice of fantasy. -
-- We plan to regularly release complete anonymized and sanitized data - collected from within LIGHT, with the goal of enabling other - researchers to extend upon our work, and this will be available for - download from the project page. The complete source code for the - project is available on our github. -
- ++ LIGHT is a research project focused on creating realistic + interactive AI. LIGHT stands for + “Learning in Interactive Games with Humans and Text.” + The LIGHT game is a direct application of + + {" "} + our research + + , and also acts as a live environment to allow players to interact + with models and other players directly. We believe that by + collecting gameplay interactions, we can train better agents to + follow stories and create meaningful experiences for players. +
++ We also feel that model-supported architectures can enable creators + to tell their own stories. Thus, much of our project’s research will + support user-created content in our world builder. By reducing the + barrier of entry to create full, fleshed out worlds, it should be + easier for anyone to create and share a slice of fantasy. +
++ We plan to regularly release complete anonymized and sanitized data + collected from within LIGHT, with the goal of enabling other + researchers to extend upon our work, and this will be available for + download from the project page. The complete source code for the + project is available on our github. +
+{"<"}
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+{">"}
++ The Dungeon Master is glad to see you. +
+ > + ) : null} + {page == 1 ? ( + <> ++ You will be teleported into our mystical realm and fill + the shoes of a character who lives there — playing that + role you must act and talk with other LIGHT denizens. As + you interact, your messages will be evaluated by the + Dungeon Master AI. Portray your character well and you + will increase your experience points. +
++ Other characters will also be playing their roles as + well — some of them will be other human souls, others + will be AIs. When everyone is playing their role to the + best of their ability in the realm the experience will + be maximized. You can reward other players when + you are impressed by their skills. You can also{" "} + report or demote unwanted behaviors: e.g., + mentions of the real world or bad behavior. Stay good, + my denizens! +
+ > + ) : null} + {page == 2 ? ( + <> ++ Talking: Talking is the most important part of + playing your role in the world. You can say, whisper, + shout or tell something to other individuals — all using + free-form text, e.g. + + tell the smithy “I’d love to own such a fine tool! It + looks like wonderful craftsmanship, well done!”{" "} + + . +
++ Emotes: You can also express your emotions in the + game with + emote actions, e.g. smile, grin, scream or{" "} + dance. +
++ Actions: You can move into new locations (e.g.,{" "} + go west), pick up objects (e.g., get tool + ), give objects (e.g., + give tool to smithy), wear clothing, wield + weapons, eat, drink, try to steal objects, and more. + Type + help + in game for the full list of actions. +
+ > + ) : null}- The Dungeon Master is glad to see you. -
- > - ) : null} - {page == 1 ? ( - <> -- You will be teleported into our mystical realm and fill - the shoes of a character who lives there — playing that - role you must act and talk with other LIGHT denizens. As - you interact, your messages will be evaluated by the - Dungeon Master AI. Portray your character well and you - will increase your experience points. -
-- Other characters will also be playing their roles as well - — some of them will be other human souls, others will be - AIs. When everyone is playing their role to the best of - their ability in the realm the experience will be - maximized. You can reward other players when you - are impressed by their skills. You can also report{" "} - or demote unwanted behaviors: e.g., mentions of the real - world or bad behavior. Stay good, my denizens! -
- > - ) : null} - {page == 2 ? ( - <> -- Talking: Talking is the most important part of - playing your role in the world. You can say, whisper, - shout or tell something to other individuals — all using - free-form text, e.g. - - tell the smithy “I’d love to own such a fine tool! It - looks like wonderful craftsmanship, well done!”{" "} - - . -
-- Emotes: You can also express your emotions in the - game with - emote actions, e.g. smile, grin, scream or{" "} - dance. -
-- Actions: You can move into new locations (e.g.,{" "} - go west), pick up objects (e.g., get tool), - give objects (e.g., - give tool to smithy), wear clothing, wield weapons, - eat, drink, try to steal objects, and more. Type - help - in game for the full list of actions. -
- > - ) : null}- You should read our{" "} - - terms - {" "} - regarding how we process and use data that you send to LIGHT. You - are accepting these terms by playing the game. -
++ You should read our{" "} + + terms + {" "} + regarding how we process and use data that you send to LIGHT. You + are accepting these terms by playing the game. +
+- Facebook will process the messages you send in playing the game in - accordance with our Data Policy ( - - facebook.com/policy - - ). Messages you send in playing the game may be used by Facebook for - research purposes and as otherwise specified in our Data Policy, and - may be used by and/or shared with third parties in connection with - this research. -
-- This may involve public disclosure of the messages as part of a - research paper or data set. We will take measures to remove any - information that directly identifies you before doing so, but cannot - guarantee that messages will be completely anonymous. Do not send - personal information (for example, name, address, email, or phone - number) in your messages. -
-- Facebook's Community Standards apply and you may not use any racist, - sexist, or otherwise offensive language, or harass other players. If - you violate our policies you may be reported and blocked. -
++ Facebook will process the messages you send in playing the game in + accordance with our Data Policy ( + + facebook.com/policy + + ). Messages you send in playing the game may be used by Facebook for + research purposes and as otherwise specified in our Data Policy, and + may be used by and/or shared with third parties in connection with + this research. +
++ This may involve public disclosure of the messages as part of a + research paper or data set. We will take measures to remove any + information that directly identifies you before doing so, but cannot + guarantee that messages will be completely anonymous. Do not send + personal information (for example, name, address, email, or phone + number) in your messages. +
++ Facebook's Community Standards apply and you may not use any racist, + sexist, or otherwise offensive language, or harass other players. If + you violate our policies you may be reported and blocked. +
+