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[Flight] Emit debug info for a Server Component #28272
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Original file line number | Diff line number | Diff line change |
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@@ -37,8 +37,11 @@ export function prepareToUseHooksForComponent( | |
thenableState = prevThenableState; | ||
} | ||
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export function getThenableStateAfterSuspending(): null | ThenableState { | ||
const state = thenableState; | ||
export function getThenableStateAfterSuspending(): ThenableState { | ||
// If you use() to Suspend this should always exist but if you throw a Promise instead, | ||
// which is not really supported anymore, it will be empty. We use the empty set as a | ||
// marker to know if this was a replay of the same component or first attempt. | ||
const state = thenableState || createThenableState(); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. @acdlite I used a new mutable state if it wasn't already created. I really only need this for DEV mode but seems generally useful. We could align Fizz/Fiber too but not necessary. |
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thenableState = null; | ||
return state; | ||
} | ||
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Why
Array
? Could there be a collection with a size > 1 for a chunk?There was a problem hiding this comment.
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Yea. For one chunk you can have multiple Server Components. Like a Server Component rendering another Server Component and so on. There will also be possible to have other steps inside like promises resolving. There will also be logs which has to be associated with the right component so order matters.
Basically all kinds of things that happened will be expressed in the order they happened.