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Reduce scheduler serialization overhead #14249

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Nov 16, 2018
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developit
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In the process of switching to MessageChannel, it seems the postMessage call was modified to pass "*" (originally the target origin value from window.postMessage). This actually ends up triggering serialization, whereas passing undefined bypasses.

To save some investigation, passing a Number like 0 still incurs serialization overhead - undefined has special behavior.

In the process of switching to MessageChannel, it seems the postMessage call was modified to pass `"*"` (originally the target origin value from `window.postMessage`). This actually ends up triggering serialization, whereas passing `undefined` bypasses.

To save some investigation, passing a Number like `0` still incurs serialization overhead - `undefined` has special behavior.
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Thank you for your pull request and welcome to our community. We require contributors to sign our Contributor License Agreement, and we don't seem to have you on file. In order for us to review and merge your code, please sign up at https://code.facebook.com/cla. If you are contributing on behalf of someone else (eg your employer), the individual CLA may not be sufficient and your employer may need the corporate CLA signed.

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@sebmarkbage
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what about passing zero arguments?

@bvaughn
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bvaughn commented Nov 16, 2018

what about passing zero arguments?

postMessage errors if you don't provide exactly 1 argument.

@acdlite
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acdlite commented Nov 16, 2018

What about null? Would that work? We like to use null if it's intentional.

I'll go ahead and merge, though. Thanks Jason!

@acdlite acdlite merged commit a22fabc into facebook:master Nov 16, 2018
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I admit I hadn't had time to check null. I need to verify with Mathias but I don't think it triggers the bypass. Source is here:
https://cs.chromium.org/chromium/src/third_party/blink/renderer/bindings/core/v8/script_value.h?type=cs&g=0&l=74

@developit developit deleted the patch-1 branch November 16, 2018 19:42
@sophiebits
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sophiebits commented Nov 16, 2018

I didn’t think IsEmpty would return true for undefined; was this observably faster?

@sebmarkbage
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@developit For the formality, mind asking to be added to our CLA?

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Yup, working on it!

@sophiebits yes - consistently 5x faster. I'll set up a proper benchmark.

@sophiebits
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:o

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Update on the CLA - I was told to just sign as an individual, which I've just done.

jetoneza pushed a commit to jetoneza/react that referenced this pull request Jan 23, 2019
In the process of switching to MessageChannel, it seems the postMessage call was modified to pass `"*"` (originally the target origin value from `window.postMessage`). This actually ends up triggering serialization, whereas passing `undefined` bypasses.

To save some investigation, passing a Number like `0` still incurs serialization overhead - `undefined` has special behavior.
n8schloss pushed a commit to n8schloss/react that referenced this pull request Jan 31, 2019
In the process of switching to MessageChannel, it seems the postMessage call was modified to pass `"*"` (originally the target origin value from `window.postMessage`). This actually ends up triggering serialization, whereas passing `undefined` bypasses.

To save some investigation, passing a Number like `0` still incurs serialization overhead - `undefined` has special behavior.
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6 participants