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Intersection is checked by bounding boxes (as advertised) but it seems like it would be trivial to check if an object is contained within another object. The intersection demo clearly shows that the target object doesn't intersect if contained within another object. In truth the bounding box does not intersect - but the actual shape is overlapping.
Perhaps there is a better way to handle this or listen for this kind of event.
Intersection is checked by bounding boxes (as advertised) but it seems like it would be trivial to check if an object is contained within another object. The intersection demo clearly shows that the target object doesn't intersect if contained within another object. In truth the bounding box does not intersect - but the actual shape is overlapping.
Perhaps there is a better way to handle this or listen for this kind of event.
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