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Sorry to bother you, I know this repository hasn't been updated in quite some time, but ...
A) Do you by any chance know, which version of Python and pygame you used back in the day? I did get it to work with current Python 3.x and pygame. And after some hiccups I could extract XML-Data, but I'm not sure it's the correct data and hope it works a little better with the right python/pygame version.
B) You wouldn't happen to remember (after all this time) how to create geometry-data? The only information I find is a max-Y (and an unknown Y) per sector (which is height, I guess), leaving the riddle of how to get X and Z. This could be solved with the width/length of the map(s) and how to assign the sectors/sections, but it seems I didn't find this either.
The text was updated successfully, but these errors were encountered:
Sorry to bother you, I know this repository hasn't been updated in quite some time, but ...
A) Do you by any chance know, which version of Python and pygame you used back in the day? I did get it to work with current Python 3.x and pygame. And after some hiccups I could extract XML-Data, but I'm not sure it's the correct data and hope it works a little better with the right python/pygame version.
B) You wouldn't happen to remember (after all this time) how to create geometry-data? The only information I find is a max-Y (and an unknown Y) per sector (which is height, I guess), leaving the riddle of how to get X and Z. This could be solved with the width/length of the map(s) and how to assign the sectors/sections, but it seems I didn't find this either.
The text was updated successfully, but these errors were encountered: