From facf239498ca5dec4efa64ea8e66e6c10550ee0d Mon Sep 17 00:00:00 2001 From: Glenn Jackman Date: Wed, 10 Apr 2024 11:51:17 -0400 Subject: [PATCH] Sync recent prob-spec changes --- .../all-your-base/.docs/instructions.md | 21 ++++----- .../all-your-base/.docs/introduction.md | 8 ++++ .../dnd-character/.docs/instructions.md | 11 +++-- .../dnd-character/.docs/introduction.md | 10 ++++ .../practice/roman-numerals/.meta/tests.toml | 33 +++++++------ .../roman-numerals/roman_numerals.bats | 7 +++ .../scrabble-score/.docs/instructions.md | 47 +++++++------------ .../scrabble-score/.docs/introduction.md | 7 +++ 8 files changed, 80 insertions(+), 64 deletions(-) create mode 100644 exercises/practice/all-your-base/.docs/introduction.md create mode 100644 exercises/practice/dnd-character/.docs/introduction.md create mode 100644 exercises/practice/scrabble-score/.docs/introduction.md diff --git a/exercises/practice/all-your-base/.docs/instructions.md b/exercises/practice/all-your-base/.docs/instructions.md index 4602b5cf..1b688b69 100644 --- a/exercises/practice/all-your-base/.docs/instructions.md +++ b/exercises/practice/all-your-base/.docs/instructions.md @@ -1,14 +1,11 @@ # Instructions -Convert a number, represented as a sequence of digits in one base, to any other base. +Convert a sequence of digits in one base, representing a number, into a sequence of digits in another base, representing the same number. -Implement general base conversion. -Given a number in base **a**, represented as a sequence of digits, convert it to base **b**. - -## Note - -- Try to implement the conversion yourself. - Do not use something else to perform the conversion for you. +~~~~exercism/note +Try to implement the conversion yourself. +Do not use something else to perform the conversion for you. +~~~~ ## About [Positional Notation][positional-notation] @@ -16,17 +13,15 @@ In positional notation, a number in base **b** can be understood as a linear com The number 42, _in base 10_, means: -`(4 * 10^1) + (2 * 10^0)` +`(4 × 10¹) + (2 × 10⁰)` The number 101010, _in base 2_, means: -`(1 * 2^5) + (0 * 2^4) + (1 * 2^3) + (0 * 2^2) + (1 * 2^1) + (0 * 2^0)` +`(1 × 2⁵) + (0 × 2⁴) + (1 × 2³) + (0 × 2²) + (1 × 2¹) + (0 × 2⁰)` The number 1120, _in base 3_, means: -`(1 * 3^3) + (1 * 3^2) + (2 * 3^1) + (0 * 3^0)` - -I think you got the idea! +`(1 × 3³) + (1 × 3²) + (2 × 3¹) + (0 × 3⁰)` _Yes. Those three numbers above are exactly the same. Congratulations!_ diff --git a/exercises/practice/all-your-base/.docs/introduction.md b/exercises/practice/all-your-base/.docs/introduction.md new file mode 100644 index 00000000..68aaffbe --- /dev/null +++ b/exercises/practice/all-your-base/.docs/introduction.md @@ -0,0 +1,8 @@ +# Introduction + +You've just been hired as professor of mathematics. +Your first week went well, but something is off in your second week. +The problem is that every answer given by your students is wrong! +Luckily, your math skills have allowed you to identify the problem: the student answers _are_ correct, but they're all in base 2 (binary)! +Amazingly, it turns out that each week, the students use a different base. +To help you quickly verify the student answers, you'll be building a tool to translate between bases. diff --git a/exercises/practice/dnd-character/.docs/instructions.md b/exercises/practice/dnd-character/.docs/instructions.md index b0a60359..e14e7949 100644 --- a/exercises/practice/dnd-character/.docs/instructions.md +++ b/exercises/practice/dnd-character/.docs/instructions.md @@ -3,13 +3,13 @@ For a game of [Dungeons & Dragons][dnd], each player starts by generating a character they can play with. This character has, among other things, six abilities; strength, dexterity, constitution, intelligence, wisdom and charisma. These six abilities have scores that are determined randomly. -You do this by rolling four 6-sided dice and record the sum of the largest three dice. +You do this by rolling four 6-sided dice and recording the sum of the largest three dice. You do this six times, once for each ability. Your character's initial hitpoints are 10 + your character's constitution modifier. You find your character's constitution modifier by subtracting 10 from your character's constitution, divide by 2 and round down. -Write a random character generator that follows the rules above. +Write a random character generator that follows the above rules. For example, the six throws of four dice may look like: @@ -22,10 +22,11 @@ For example, the six throws of four dice may look like: Because constitution is 3, the constitution modifier is -4 and the hitpoints are 6. -## Notes - +~~~~exercism/note Most programming languages feature (pseudo-)random generators, but few programming languages are designed to roll dice. One such language is [Troll][troll]. -[dnd]: https://en.wikipedia.org/wiki/Dungeons_%26_Dragons [troll]: https://di.ku.dk/Ansatte/?pure=da%2Fpublications%2Ftroll-a-language-for-specifying-dicerolls(84a45ff0-068b-11df-825d-000ea68e967b)%2Fexport.html +~~~~ + +[dnd]: https://en.wikipedia.org/wiki/Dungeons_%26_Dragons diff --git a/exercises/practice/dnd-character/.docs/introduction.md b/exercises/practice/dnd-character/.docs/introduction.md new file mode 100644 index 00000000..5301f618 --- /dev/null +++ b/exercises/practice/dnd-character/.docs/introduction.md @@ -0,0 +1,10 @@ +# Introduction + +After weeks of anticipation, you and your friends get together for your very first game of [Dungeons & Dragons][dnd] (D&D). +Since this is the first session of the game, each player has to generate a character to play with. +The character's abilities are determined by rolling 6-sided dice, but where _are_ the dice? +With a shock, you realize that your friends are waiting for _you_ to produce the dice; after all it was your idea to play D&D! +Panicking, you realize you forgot to bring the dice, which would mean no D&D game. +As you have some basic coding skills, you quickly come up with a solution: you'll write a program to simulate dice rolls. + +[dnd]: https://en.wikipedia.org/wiki/Dungeons_%26_Dragons diff --git a/exercises/practice/roman-numerals/.meta/tests.toml b/exercises/practice/roman-numerals/.meta/tests.toml index ca142e9f..709011b5 100644 --- a/exercises/practice/roman-numerals/.meta/tests.toml +++ b/exercises/practice/roman-numerals/.meta/tests.toml @@ -30,6 +30,9 @@ description = "6 is VI" [ff3fb08c-4917-4aab-9f4e-d663491d083d] description = "9 is IX" +[6d1d82d5-bf3e-48af-9139-87d7165ed509] +description = "16 is XVI" + [2bda64ca-7d28-4c56-b08d-16ce65716cf6] description = "27 is XXVII" @@ -42,6 +45,9 @@ description = "49 is XLIX" [d5b283d4-455d-4e68-aacf-add6c4b51915] description = "59 is LIX" +[4465ffd5-34dc-44f3-ada5-56f5007b6dad] +description = "66 is LXVI" + [46b46e5b-24da-4180-bfe2-2ef30b39d0d0] description = "93 is XCIII" @@ -51,38 +57,35 @@ description = "141 is CXLI" [267f0207-3c55-459a-b81d-67cec7a46ed9] description = "163 is CLXIII" +[902ad132-0b4d-40e3-8597-ba5ed611dd8d] +description = "166 is CLXVI" + [cdb06885-4485-4d71-8bfb-c9d0f496b404] description = "402 is CDII" [6b71841d-13b2-46b4-ba97-dec28133ea80] description = "575 is DLXXV" +[dacb84b9-ea1c-4a61-acbb-ce6b36674906] +description = "666 is DCLXVI" + [432de891-7fd6-4748-a7f6-156082eeca2f] description = "911 is CMXI" [e6de6d24-f668-41c0-88d7-889c0254d173] description = "1024 is MXXIV" -[bb550038-d4eb-4be2-a9ce-f21961ac3bc6] -description = "3000 is MMM" - -[6d1d82d5-bf3e-48af-9139-87d7165ed509] -description = "16 is XVI" - -[4465ffd5-34dc-44f3-ada5-56f5007b6dad] -description = "66 is LXVI" - -[902ad132-0b4d-40e3-8597-ba5ed611dd8d] -description = "166 is CLXVI" - -[dacb84b9-ea1c-4a61-acbb-ce6b36674906] -description = "666 is DCLXVI" - [efbe1d6a-9f98-4eb5-82bc-72753e3ac328] description = "1666 is MDCLXVI" +[bb550038-d4eb-4be2-a9ce-f21961ac3bc6] +description = "3000 is MMM" + [3bc4b41c-c2e6-49d9-9142-420691504336] description = "3001 is MMMI" +[2f89cad7-73f6-4d1b-857b-0ef531f68b7e] +description = "3888 is MMMDCCCLXXXVIII" + [4e18e96b-5fbb-43df-a91b-9cb511fe0856] description = "3999 is MMMCMXCIX" diff --git a/exercises/practice/roman-numerals/roman_numerals.bats b/exercises/practice/roman-numerals/roman_numerals.bats index 2a127bc5..12beecf2 100644 --- a/exercises/practice/roman-numerals/roman_numerals.bats +++ b/exercises/practice/roman-numerals/roman_numerals.bats @@ -186,3 +186,10 @@ load bats-extra assert_success assert_output "MDCLXVI" } + +@test "3888 is MMMDCCCLXXXVIII" { + [[ $BATS_RUN_SKIPPED == "true" ]] || skip + run bash roman_numerals.sh 3888 + assert_success + assert_output "MMMDCCCLXXXVIII" +} diff --git a/exercises/practice/scrabble-score/.docs/instructions.md b/exercises/practice/scrabble-score/.docs/instructions.md index 3f986c94..738f928c 100644 --- a/exercises/practice/scrabble-score/.docs/instructions.md +++ b/exercises/practice/scrabble-score/.docs/instructions.md @@ -1,40 +1,25 @@ # Instructions -Given a word, compute the Scrabble score for that word. +Your task is to compute a word's Scrabble score by summing the values of its letters. -## Letter Values +The letters are valued as follows: -You'll need these: +| Letter | Value | +| ---------------------------- | ----- | +| A, E, I, O, U, L, N, R, S, T | 1 | +| D, G | 2 | +| B, C, M, P | 3 | +| F, H, V, W, Y | 4 | +| K | 5 | +| J, X | 8 | +| Q, Z | 10 | -```text -Letter Value -A, E, I, O, U, L, N, R, S, T 1 -D, G 2 -B, C, M, P 3 -F, H, V, W, Y 4 -K 5 -J, X 8 -Q, Z 10 -``` - -## Examples - -"cabbage" should be scored as worth 14 points: +For example, the word "cabbage" is worth 14 points: - 3 points for C -- 1 point for A, twice -- 3 points for B, twice +- 1 point for A +- 3 points for B +- 3 points for B +- 1 point for A - 2 points for G - 1 point for E - -And to total: - -- `3 + 2*1 + 2*3 + 2 + 1` -- = `3 + 2 + 6 + 3` -- = `5 + 9` -- = 14 - -## Extensions - -- You can play a double or a triple letter. -- You can play a double or a triple word. diff --git a/exercises/practice/scrabble-score/.docs/introduction.md b/exercises/practice/scrabble-score/.docs/introduction.md new file mode 100644 index 00000000..8821f240 --- /dev/null +++ b/exercises/practice/scrabble-score/.docs/introduction.md @@ -0,0 +1,7 @@ +# Introduction + +[Scrabble][wikipedia] is a word game where players place letter tiles on a board to form words. +Each letter has a value. +A word's score is the sum of its letters' values. + +[wikipedia]: https://en.wikipedia.org/wiki/Scrabble