Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

ENHANCEMENT - gravity wells #124

Open
evanbowman opened this issue Dec 14, 2024 · 3 comments
Open

ENHANCEMENT - gravity wells #124

evanbowman opened this issue Dec 14, 2024 · 3 comments
Assignees
Labels
enhancement New feature or request

Comments

@evanbowman
Copy link
Owner

evanbowman commented Dec 14, 2024

Describe wanted behaviour
Create a gravity-well block that pulls projectiles off course. This would affect opponent's projectiles within the range of the gravity block (what about the player's own projectiles? Maybe not). Due to cpu and performance considerations, the deflection would happen a single time, when crossing the threshold of the gravity well, and a visual effect could be used to indicate that the deflection occurred.

Balancing:

  • Think about power consumption, cost, and rarity of these blocks
  • The degree of deflection could be adjusted as well, to balance the effectiveness of gravity blocks
@evanbowman evanbowman added the enhancement New feature or request label Dec 14, 2024
@evanbowman evanbowman self-assigned this Dec 14, 2024
@Doronimmo
Copy link
Collaborator

Will the gravity well effect non targetable weapons such as decimators?

@evanbowman
Copy link
Owner Author

Will the gravity well effect non targetable weapons such as decimators?

I thought about that. If they affect player's projectiles as well, you could use them to bend the trajectory of a decimator.

@evanbowman
Copy link
Owner Author

This feature is turning out to be kind of complicated to add. I'll keep the issue open, I want to add it eventually.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants