This directory contains an idiomatic C++ client library for Cloud TPU, a service that provides customers with access to Google TPU technology.
While this library is GA, please note that the Google Cloud C++ client libraries do not follow Semantic Versioning.
The quickstart/ directory contains a minimal environment to get started using this client library in a larger project. The following "Hello World" program is used in this quickstart, and should give you a taste of this library.
#include "google/cloud/tpu/v2/tpu_client.h"
#include "google/cloud/location.h"
#include <iostream>
int main(int argc, char* argv[]) try {
if (argc != 2) {
std::cerr << "Usage: " << argv[0] << " project-id\n";
return 1;
}
auto const location = google::cloud::Location(argv[1], "-");
namespace tpu = ::google::cloud::tpu_v2;
auto client = tpu::TpuClient(tpu::MakeTpuConnection());
for (auto n : client.ListNodes(location.FullName())) {
if (!n) throw std::move(n).status();
std::cout << n->DebugString() << "\n";
}
return 0;
} catch (google::cloud::Status const& status) {
std::cerr << "google::cloud::Status thrown: " << status << "\n";
return 1;
}
- Official documentation about the Cloud TPU API service
- Reference doxygen documentation for each release of this client library
- Detailed header comments in our public
.h
files