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Launch in run mode does a redundant re-building even after build was triggered before that . (IEP-1374) #1088

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emaayan opened this issue Dec 4, 2024 · 0 comments · May be fixed by #1107
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@emaayan
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emaayan commented Dec 4, 2024

Describe the bug
using launch in run mode right after doing build triggers another full of the system
ESP-IDF 5.3.1
i'm not sure if this is because i'm using an sdkconfig.h in build directory (as this is a derived file) or something else.
but this is extremely annoying
additionally when double clicking on the defaults file it launches the sdk configuration editor which is nice, but making any changes suddenly pollutes the defaults file with ALL the values in the sdk config, so i'm not sure how am i to use it.
editing directly the defaults file doesn't trigger a re-build, which means it won't take into account the new changes.

also trying to do tweak the defaults file becomes very cumbersome, say for example i have several task priorities and several buffers size i need to change to experiments with optimizations, changing them in the defaults file means i have to do a rebuild (TWICE, because once for build and once for run in launch mode)

@github-actions github-actions bot changed the title Launch in run mode does a redundant re-building even after build was triggered before that . Launch in run mode does a redundant re-building even after build was triggered before that . (IEP-1374) Dec 4, 2024
@sigmaaa sigmaaa self-assigned this Jan 7, 2025
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