forked from ValveSoftware/source-sdk-2013
-
Notifications
You must be signed in to change notification settings - Fork 9
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
53 changed files
with
15,746 additions
and
18 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
map az_intro |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
map az_c2_1 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
map az_c3_1 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
map az_c4_1 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,249 @@ | ||
// =========== | ||
// NPCs | ||
// ============ | ||
// Barnacle | ||
sk_barnacle_health "35" | ||
|
||
// Barney | ||
sk_barney_health "35" | ||
|
||
// Bullseye | ||
sk_bullseye_health "35" | ||
|
||
// Bullsquid | ||
//sk_bullsquid_health "120" | ||
//sk_bullsquid_dmg_bite "15" | ||
//sk_bullsquid_dmg_whip "25" | ||
|
||
// Citizen | ||
sk_citizen_health "80" | ||
|
||
// Combine Soldier | ||
sk_combine_s_health "50" | ||
sk_combine_s_kick "10" | ||
|
||
// Combine Guard | ||
sk_combine_guard_health "70" | ||
sk_combine_guard_kick "15" | ||
|
||
// strider | ||
sk_strider_health "350" | ||
sk_strider_num_missiles1 "5" | ||
sk_strider_num_missiles2 "7" | ||
sk_strider_num_missiles3 "7" | ||
|
||
// Headcrab | ||
sk_headcrab_health "10" | ||
sk_headcrab_melee_dmg "5" | ||
|
||
// Fast Headcrab | ||
sk_headcrab_fast_health "10" | ||
|
||
// Poison Headcrab | ||
sk_headcrab_poison_health "35" | ||
|
||
// Houndeye | ||
//sk_houndeye_health "80" | ||
//sk_houndeye_dmg_blast "25" | ||
|
||
// Manhack | ||
sk_manhack_health "300" | ||
sk_manhack_melee_dmg "150" | ||
|
||
// Metropolice | ||
sk_metropolice_health "90" | ||
sk_metropolice_stitch_reaction "1.0" | ||
sk_metropolice_stitch_tight_hitcount "2" | ||
sk_metropolice_stitch_at_hitcount "1" | ||
sk_metropolice_stitch_behind_hitcount "3" | ||
sk_metropolice_stitch_along_hitcount "2" | ||
|
||
// Rollermine | ||
sk_rollermine_shock "10" | ||
sk_rollermine_stun_delay "3" | ||
sk_rollermine_vehicle_intercept "1" | ||
|
||
// Scanner (City) | ||
sk_scanner_health "30" | ||
sk_scanner_dmg_dive "25" | ||
|
||
// Stalker | ||
sk_stalker_health "50" | ||
sk_stalker_melee_dmg "5" | ||
|
||
// Vortigaunt | ||
sk_vortigaunt_health "100" | ||
sk_vortigaunt_dmg_claw "10" | ||
sk_vortigaunt_dmg_rake "25" | ||
sk_vortigaunt_dmg_zap "10" | ||
sk_vortigaunt_armor_charge "30" | ||
|
||
// Zombie | ||
sk_zombie_health "100" | ||
sk_zombie_dmg_one_slash "50" | ||
sk_zombie_dmg_both_slash "55" | ||
|
||
// Poison Zombie | ||
sk_zombie_poison_health "250" | ||
sk_zombie_poison_dmg_spit "20" | ||
|
||
//Antlion | ||
sk_antlion_health "30" | ||
sk_antlion_swipe_damage "5" | ||
sk_antlion_jump_damage "5" | ||
|
||
//Antlion Guard | ||
sk_antlionguard_health "500" | ||
sk_antlionguard_dmg_charge "20" | ||
sk_antlionguard_dmg_shove "10" | ||
|
||
//Antlion Grub | ||
//sk_antliongrub_health "5" | ||
|
||
//Ichthyosaur | ||
sk_ichthyosaur_health "200" | ||
sk_ichthyosaur_melee_dmg "8" | ||
|
||
// Combine Gunship | ||
sk_gunship_burst_size "15" | ||
sk_gunship_health_increments "5" | ||
sk_npc_dmg_gunship "40" | ||
sk_npc_dmg_gunship_to_plr "3" | ||
|
||
// Combine Helicopter | ||
sk_npc_dmg_helicopter "6" | ||
sk_npc_dmg_helicopter_to_plr "3" | ||
sk_helicopter_grenadedamage "30" | ||
sk_helicopter_grenaderadius "275" | ||
sk_helicopter_grenadeforce "55000" | ||
|
||
// Combine Dropship | ||
sk_npc_dmg_dropship "2" | ||
|
||
// Combine APC | ||
sk_apc_health "750" | ||
|
||
// Hunter | ||
sk_hunter_health "2000" | ||
|
||
|
||
// ================= | ||
// WEAPONS | ||
// ================= | ||
|
||
sk_plr_dmg_ar2 "16" | ||
sk_npc_dmg_ar2 "16" | ||
sk_max_ar2 "110" | ||
sk_max_ar2_altfire "3" | ||
|
||
sk_plr_dmg_alyxgun "5" | ||
sk_npc_dmg_alyxgun "3" | ||
sk_max_alyxgun "150" | ||
|
||
sk_plr_dmg_pistol "12" | ||
sk_npc_dmg_pistol "7" | ||
sk_max_pistol "150" | ||
|
||
sk_plr_dmg_smg1 "13" | ||
sk_npc_dmg_smg1 "5" | ||
sk_max_smg1 "225" | ||
|
||
sk_plr_dmg_buckshot "18" | ||
sk_npc_dmg_buckshot "13" | ||
sk_max_buckshot "30" | ||
|
||
sk_plr_dmg_rpg_round "200" | ||
sk_npc_dmg_rpg_round "50" | ||
sk_max_rpg_round "3" | ||
|
||
sk_plr_dmg_smg1_grenade "130" | ||
sk_npc_dmg_smg1_grenade "130" | ||
sk_max_smg1_grenade "3" | ||
sk_smg1_grenade_radius "250" | ||
|
||
//sk_plr_dmg_gauss "25" | ||
//sk_plr_max_dmg_gauss "30" | ||
|
||
sk_plr_dmg_sniper_round "20" | ||
sk_npc_dmg_sniper_round "100" | ||
sk_max_sniper_round "30" | ||
|
||
sk_plr_dmg_357 "40" | ||
sk_npc_dmg_357 "30" | ||
sk_max_357 "12" | ||
|
||
sk_plr_dmg_crossbow "100" | ||
sk_npc_dmg_crossbow "10" | ||
sk_max_crossbow "10" | ||
|
||
sk_plr_dmg_airboat "3" | ||
sk_npc_dmg_airboat "3" | ||
|
||
//sk_dmg_sniper_penetrate_plr "10" | ||
//sk_dmg_sniper_penetrate_npc "100" | ||
|
||
sk_plr_dmg_grenade "150" | ||
sk_npc_dmg_grenade "150" | ||
sk_max_grenade "5" | ||
|
||
sk_plr_dmg_crowbar "10" | ||
sk_npc_dmg_crowbar "5" | ||
|
||
sk_plr_dmg_stunstick "10" | ||
sk_npc_dmg_stunstick "40" // Kill a citizen in one hit | ||
|
||
//sk_plr_dmg_satchel "150" | ||
//sk_npc_dmg_satchel "75" | ||
//sk_satchel_radius "150" | ||
|
||
// Mortar Synth projectile | ||
//sk_dmg_energy_grenade "2" | ||
//sk_energy_grenade_radius "100" | ||
|
||
sk_dmg_homer_grenade "20" | ||
sk_homer_grenade_radius "100" | ||
|
||
// Bullsquid spit | ||
//sk_dmg_spit_grenade "5" | ||
//sk_spit_grenade_radius "50" | ||
|
||
//sk_plr_dmg_tripmine "150" | ||
//sk_npc_dmg_tripmine "125" | ||
//sk_tripmine_radius "200" | ||
|
||
sk_plr_dmg_fraggrenade "125" | ||
sk_npc_dmg_fraggrenade "75" | ||
sk_fraggrenade_radius "250" | ||
|
||
// HEALTH/SUIT CHARGE DISTRIBUTION | ||
sk_suitcharger "75" | ||
sk_suitcharger_citadel "500" | ||
sk_suitcharger_citadel_maxarmor "200" | ||
sk_battery "10" | ||
sk_healthcharger "50" | ||
sk_healthkit "20" | ||
sk_healthvial "5" | ||
|
||
// Combine balls | ||
sk_combineball_seek_angle "15" | ||
sk_combineball_guidefactor "1.0" | ||
|
||
// NPC damage adjusters | ||
sk_npc_head "60" | ||
sk_npc_chest "2" | ||
sk_npc_stomach "2" | ||
sk_npc_arm "2" | ||
sk_npc_leg "2" | ||
|
||
// player damage adjusters | ||
sk_player_head "2.2" | ||
sk_player_chest "1.5" | ||
sk_player_stomach "1.5" | ||
sk_player_arm "1" | ||
sk_player_leg "1" | ||
|
||
// Allies | ||
sk_ally_regen_time "0.2" | ||
|
||
// Jeep | ||
sk_max_gauss_round "30" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,15 @@ | ||
// zombine | ||
sk_zombie_soldier_health "150" | ||
|
||
// Episodic APC - Experimental | ||
sk_apc_missile_damage "50" | ||
|
||
// Antlion air attack | ||
sk_antlion_air_attack_dmg "10" | ||
|
||
// Antlion worker | ||
sk_antlion_worker_spit_speed "600" | ||
sk_antlion_worker_health "60" | ||
|
||
// advisor | ||
sk_advisor_health "1000" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
exec skill.cfg | ||
exec skill_episodic.cfg |
Oops, something went wrong.