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I'm not 100% but walkers currently doesn't seem to have disk-based tile caching, so everything gets reloaded every launch of the app. It would be great to have that.
BIG CAVEAT: some tile providers (possibly including MapBox) may have restrictions in how a client is allowed to give access users to the raw tiles, or the maximum amount of map data that may be cached, or other such things designed to (legally) prevent scraping.
Client
that the user can keep aroundureq::Agent
, and use http-cache-semantics to handle cachingfetch
(which already handles caching), and hold on state of its ownThe text was updated successfully, but these errors were encountered: