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Is your feature request related to a problem? Please describe. Using an area with interactable(false) captures the pointer when clicked on.
interactable(false)
Describe the solution you'd like Using an area with interactable(false) should not capture the pointer when clicked on.
Additional context I'm trying to replace imgui with egui for my game's UI https://github.com/JMS55/sandbox#sandbox.
The text was updated successfully, but these errors were encountered:
What do you mean by "capture"? That wants_pointer_input returns true?
wants_pointer_input
true
Sorry, something went wrong.
Sorry for the late response, I missed this earlier.
Yes, wants_pointer_input() returns true, when I want it to be false when clicking on that area.
wants_pointer_input()
#1240 is done, so this could be closed i think
Closed by #1240
(thanks for the reminder @coderedart)
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Is your feature request related to a problem? Please describe.
Using an area with
interactable(false)
captures the pointer when clicked on.Describe the solution you'd like
Using an area with
interactable(false)
should not capture the pointer when clicked on.Additional context
I'm trying to replace imgui with egui for my game's UI https://github.com/JMS55/sandbox#sandbox.
The text was updated successfully, but these errors were encountered: