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Non-interactable Area shouldn't capture pointer #898

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JMS55 opened this issue Nov 16, 2021 · 4 comments
Closed

Non-interactable Area shouldn't capture pointer #898

JMS55 opened this issue Nov 16, 2021 · 4 comments

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@JMS55
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JMS55 commented Nov 16, 2021

Is your feature request related to a problem? Please describe.
Using an area with interactable(false) captures the pointer when clicked on.

Describe the solution you'd like
Using an area with interactable(false) should not capture the pointer when clicked on.

Additional context
I'm trying to replace imgui with egui for my game's UI https://github.com/JMS55/sandbox#sandbox.

@emilk
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emilk commented Dec 28, 2021

What do you mean by "capture"? That wants_pointer_input returns true?

@JMS55
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JMS55 commented Feb 5, 2022

Sorry for the late response, I missed this earlier.

Yes, wants_pointer_input() returns true, when I want it to be false when clicking on that area.

@coderedart
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#1240 is done, so this could be closed i think

@emilk
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emilk commented Mar 10, 2022

Closed by #1240

(thanks for the reminder @coderedart)

@emilk emilk closed this as completed Mar 10, 2022
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3 participants