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@embroider/addon-dev

Utilities for working on v2 addons.

For a guide on porting a V1 addon to V2, see https://github.com/embroider-build/embroider/blob/main/docs/porting-addons-to-v2.md

Rollup Utilities

@embroider/addon-dev/rollup exports utilities for building addons with rollup. To use them:

  1. Add the following devDependencies to your addon:

    • @embroider/addon-dev
    • rollup
    • @babel/core
    • @rollup/plugin-babel
  2. Copy the ./sample-rollup.config.js in this repo to your own rollup.config.js.

  3. Copy the ./sample-babel.config.json in this repo to your own babel.config.json.

addon.publicAssets(path , options)

A rollup plugin to expose a folder of assets. path is a required to define which folder to expose. options.include is a glob pattern passed to walkSync.include to pick files. options.exlude is a glob pattern passed to walkSync.ignore to exclude files. options.namespace is the namespace to expose files, defaults to the package name + the path that you provided e.g. if you call addon.publicAssets('public') in a v2 addon named super-addon then your namespace will default to super-addon/public.

addon.keepAssets(patterns: string[], exports?: 'default' | '*')

A rollup plugin to preserve imports of non-Javascript assets unchanged in your published package. For example, the v2-addon-blueprint uses:

addon.keepAssets(['**/*.css'])

so that the line import "./my.css" in your addon will be preserved and the corresponding CSS file will get included at the right path.

keepAssets is intended to compose correctly with other plugins that synthesize CSS imports, like glimmer-scoped-css. It will capture their output and produce real CSS files in your published package.

The exports option defaults to undefined which means the assets are used for side-effect only and don't export any values. This is the supported way to use CSS in v2 addons. But you can also preserve assets that present themselves as having default exports with the value "default" or arbitrary named exports with the value "*". For example:

addon.keepAssets(["**/*.png"], "default")

lets you say import imageURL from './my-image.png'. Not that this pattern is not automatically supported in V2 addons and you would need to tell apps that consume your addon to handle it in a custom way.

addon-dev command

The addon-dev command helps with common tasks in v2 addons.

  • linking up a test application that is embedded within your addon's repo
  • synchronizing devDependencies from an embedded test application out into your addon's actual package.json

(You can avoid the need for both of these if you keep your addon and its test app as separate packages in a monorepo instead.)

Contributing

See the top-level CONTRIBUTING.md in this monorepo.

License

This project is licensed under the MIT License.