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11.21.21 session.tidal
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11.21.21 session.tidal
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-- Function/variable definitions
setbpm t n = setcps(t/60/n)
h = hush
dawdle t = hurry (1/t)
draw t = drawLine t
reset = resetCycles
killS = once $ s "superpanic"
-- Global controls
h
killS
-- Song
setbpm 45 4
setbpm 55 4
setbpm 70 4
setbpm 75 4
setbpm 90 4
setbpm 120 4
setbpm 135 4
-- MELODY
sample = "track-sample:62"
sample = "track-sample:55"
sample = "track-sample:85"
dSpe = 1
d1
$ stack [
(
qtrigger 1
-- $ juxBy 0.5 (# crush 16)
$ dawdle dSpe
$ swingBy (1/4) 4
$ slice 256 ("0 1 2 3" |+ "<20 21 22 23 24 25 26 27>")
$ sound sample
# orbit 0
# cut 1
-- # legato 0.5
-- # freeze 1
# vowel "a e i o u"
# hpf "400 600 700 800"
# gain 0.9
-- # silence
),
(
qtrigger 1
$ swingBy (1/4) 4
$ dawdle dSpe
$ slice 256 ("0 1 2 3" |+ "<20 21 22 23 24 25 26 27>")
$ sound sample
# orbit 1
# shape 0.35
# coarse 2
# cut 1
# lpf "80"
# pan 0.5
# gain 0.9
-- # silence
)
]
-- # silence
d2
$ swingBy (1/4) 4
$ slow 1
-- $ n "[0*2]!4"
$ n "<[[0*2] ~ [0] ~] [[0] ~ [0*2] ~]>"
# sound "boom-bap-kick:19"
# orbit 1
# gain (range 0.85 0.9 rand)
# pan 0.5
d3
$ swingBy (1/4) 4
$ slow 1
$ n "<[~ [0] ~ <~ [0]>]!2 [~ [0*2] [~ ~ ~ 0] [0*2]]>"
# sound "boom-bap-snare:10"
# orbit 2
# gain (range 0.85 0.9 rand)
# pan "<0.52 0.54>"
d4
$ swingBy (1/4) 16
$ slow "<2 2 2 2>"
$ n "0!16"
# sound "boom-bap-shaker-crashes:3"
# orbit 4
# gain (range 0.5 0.55 rand)
# pan (range 0.05 0.2 rand)
d5
$ swingBy (1/4) 4
$ slow 1
$ n "~ ~ ~ [~ ~ ~ 0]"
# sound "nightmare-perc:12"
# orbit 5
# gain (range 0.80 0.85 rand)
# pan (range 0.75 0.85 rand)
d6
$ swingBy (1/4) 4
$ slow 2
$ sound "~ [~ dinma-vox:11] ~ [~ dinma-vox:13]"
# orbit 6
# gain (range 0.7 0.85 rand)
# coarse 2
# pan "0.1 0.95"
d7
$ slow 2
$ sound "~ ~ ~ [~ ~ boom-bap-percs:23? ~] [~ ~ boom-bap-percs:23? ~] ~ ~ ~"
# crush 10
# orbit 7
# pan "0.65 0.38"
# gain (range 0.75 0.8 rand)
d8
$ slow 1
$ sound "~ ~ ~ [~ ~ boom-bap-percs:29? ~] [~ ~ boom-bap-percs:29? ~] ~ ~ ~"
# crush 8
# orbit 8
# pan "0.38 0.68"
# gain (range 0.80 0.45 rand)