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I use Jamepad (and therefore SDL) to control a robot with a Logitech F710 gamepad.
I have no problem when using it on a normal PC running Ubuntu 22.04.2. Same on a Raspberry Pi 4.
But it doesn't work on a Jetson Nano (Ubuntu 18.04 ARMV8).
Code stops in class Jamepad.ControllerManager.nativeInitSDLGamepad(l. 99) on
I'm having the same problem, you can try to compile by following the steps in BUILDING.md but when building natives for linux it does not have a build-linux.xml for arm just x86 and then it gives me an error because I have g++ arm that compiles arm code because I'm trying to do this on an arm device (I'm trying to get a minecraft mod to work on a nintendo switch (arm device running kubuntu) and that mod uses sdl2gdx, the mod does have a libsdl2gdx64.so but it is for x86) and this is the error that I got:
Hello,
I use Jamepad (and therefore SDL) to control a robot with a Logitech F710 gamepad.
I have no problem when using it on a normal PC running Ubuntu 22.04.2. Same on a Raspberry Pi 4.
But it doesn't work on a Jetson Nano (Ubuntu 18.04 ARMV8).
Code stops in class Jamepad.ControllerManager.nativeInitSDLGamepad(l. 99) on
There are no errors. The code just doesn't move forward anymore, as if it falls into an infinite loop.
If the native code was not found (SDL library), I think there would have been an error.
Do you have any idea of the problem ?
Thanks,
Nicolas
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