You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
released last Saturday, the ST version of Adam Is Me (https://www.pouet.net/prod.php?which=94605) uses zx0 for depacking graphics and music. Very good compression ratio, very fast depack speeds, and the in-place depacking needing only 4 bytes extra at most (I can't overstate how crucial this was for fitting the game in the lowest memory config) made me a very happy programmer!
Just letting you know if you want to update the front page :).
The text was updated successfully, but these errors were encountered:
Hi there,
released last Saturday, the ST version of Adam Is Me (https://www.pouet.net/prod.php?which=94605) uses zx0 for depacking graphics and music. Very good compression ratio, very fast depack speeds, and the in-place depacking needing only 4 bytes extra at most (I can't overstate how crucial this was for fitting the game in the lowest memory config) made me a very happy programmer!
Just letting you know if you want to update the front page :).
The text was updated successfully, but these errors were encountered: