Wakaama (formerly liblwm2m) is an implementation of the Open Mobile Alliance's LightWeight M2M protocol (LWM2M).
Developers mailing list: https://dev.eclipse.org/mailman/listinfo/wakaama-dev
The only official release of Wakaama, version 1.0, is affected by various security issues (CVE-2019-9004, CVE-2021-41040).
Please use the most recent commit in the main branch. Release 1.0 is not supported anymore.
This work is dual-licensed under the Eclipse Public License v2.0 and Eclipse Distribution License v1.0.
SPDX-License-Identifier: EPL-2.0 OR BSD-3-Clause
git clone https://github.com/eclipse-wakaama/wakaama.git
When working on Wakaama itself, or intending to run the example client application, submodules must be checked out:
git clone --recurse-submodules https://github.com/eclipse-wakaama/wakaama.git
Wakaama is a highly configurable library. It is built with CMake. Look at examples/server/CMakeLists.txt for an example of how to include it.
The different settings can be configured with CMake cache variables (e.g. cmake -DLOG_LEVEL=INFO
).
Wakaama supports multiple modes. At least one mode needs to be defined with CMake cache variables.
- WAKAAMA_MODE_SERVER to enable LWM2M Server interfaces.
- WAKAAMA_MODE_BOOTSTRAP_SERVER to enable LWM2M Bootstrap Server interfaces.
- WAKAAMA_MODE_CLIENT to enable LWM2M Client interfaces.
Wakaama supports additional client related options. These are only available if the client mode is enabled.
- WAKAAMA_CLIENT_INITIATED_BOOTSTRAP to enable LWM2M Bootstrap support in a LWM2M Client.
- WAKAAMA_CLIENT_LWM2M_V_1_0: Restrict the client code to use LwM2M version 1.0
Please note: LwM2M version 1.0 is only supported by clients, while servers are backward compatible.
The following data formats are configurable for Wakaama:
- WAKAAMA_DATA_TLV to enable TLV payload support (implicit except for LWM2M 1.1 clients)
- WAKAAMA_DATA_JSON to enable JSON payload support (implicit when defining LWM2M_SERVER_MODE)
- WAKAAMA_DATA_SENML_JSON to enable SenML JSON payload support (implicit for LWM2M 1.1 or greater when defining LWM2M_SERVER_MODE or LWM2M_BOOTSTRAP_SERVER_MODE)
- WAKAAMA_DATA_SENML_CBOR to enable SenML CBOR payload support (implicit for LWM2M 1.1 or greater when defining LWM2M_SERVER_MODE or LWM2M_BOOTSTRAP_SERVER_MODE)
- WAKAAMA_DATA_SENML_CBOR_FLOAT16_SUPPORT to enable 16-bit floating point encoding support in CBOR.
- WAKAAMA_DATA_OLD_CONTENT_FORMAT to support the deprecated content format values for TLV and JSON.
- WAKAAMA_COAP_RAW_BLOCK1_REQUESTS For low memory client devices where it is not possible to keep a large post or put request in memory to be parsed (typically a firmware write). This option enable each unprocessed block 1 payload to be passed to the application, typically to be stored to a flash memory.
- WAKAAMA_COAP_DEFAULT_BLOCK_SIZE CoAP block size used by CoAP layer when performing block-wise transfers. Possible values: 16, 32, 64, 128, 256, 512 and 1024. Defaults to 1024.
The logging infrastructure can be configured with CMake cache variables (e.g. cmake -DWAKAAMA_LOG_LEVEL=INFO
).
- WAKAAMA_LOG_LEVEL: Lowest log level to be enabled. Higher levels are also enabled.
- One of: DBG, INFO, WARN, ERR, FATAL, LOG_DISABLED (default)
- WAKAAMA_LOG_CUSTOM_HANDLER: Set this define to provide a custom handler function for log entries. See the default implementation for details.
- WAKAAMA_LOG_MAX_MSG_TXT_SIZE: The max. size of the formatted log message. This is only the message without additional data like severity and function name.
- WAKAAMA_TRANSPORT: Select the implementation of the transport layer. One of:
- POSIX_UDP: A simple UDP implementation using the POSIX socket API.
- TINYDTLS: Use DTLS with the 'tinydtls' library.
- NONE: No transport layer is provided.
If NONE
is chosen, the user of Wakaama needs to implement a custom transport layer. Check the available implementations for more information.
- WAKAAMA_PLATFORM: Select the implementation of the platform abstraction layer, one of:
- POSIX: An implementation using the POSIX API.
- NONE: No platform abstraction layer is provided.
If NONE
is chosen, the user of Wakaama needs to implement a custom platform abstraction layer. Check the available POSIX implementation for more information.
Wakaama provides a simple CLI library. It can be enabled with:
- WAKAAMA_CLI: If enabled the command line library is added to Wakaama (default: disabled)
- Mandatory:
- Compiler: GCC and/or Clang
- Optional (but strongly recommended):
- Build system generator: CMake 3.21+
- Version control system: Git (and a GitHub account)
- Git commit message linter: gitlint
- Build system: ninja
- C code formatting: clang-format, version 18
- CMake list files formatting: cmake-format, version 0.6.13
- Unit testing: CUnit
On Ubuntu 24.04, used in CI, the dependencies can be installed as such:
apt install build-essential clang-format clang-format-18 clang-tools-18 cmake gcovr git libcunit1-dev ninja-build python3-pip
pip3 install -r tools/requirements-compliance.txt
For macOS the development dependencies can be installed as such:
brew install automake clang-format cmake cunit gcc gitlint gnu-getopt make ninja
New C code must be formatted with clang-format.
The style is based on the LLVM style, but with 4 instead of 2 spaces indentation and allowing for 120 instead of 80 characters per line.
To check if your code matches the expected style, the following commands are helpful:
git clang-format-18 --diff
: Show what needs to be changed to match the expected code stylegit clang-format-18
: Apply all needed changes directlygit clang-format-18 --commit main
: Fix code style for all changes since main
If existing code gets reformatted, this must be done in a separate commit. Its commit id has to be added to the file
.git-blame-ignore-revs
and committed in yet another commit.
All CMake code must be formatted with cmake-format.
To check if your code matches the expected style, the following commands are helpful:
tools/ci/run_ci.sh --run-cmake-format
: Test all CMake files, print offending onescmake-format --in-place <unformatted-file>
: Apply all needed changes directly to
To avoid unneeded load on the GitHub infrastructure, please consider running tools/ci/run_ci.sh --all
before pushing.
cd wakaama
tools/ci/run_ci.sh --run-build
pytest -v tests/integration
The examples can be enabled (or disabled) with the CMake cache variable WAKAAMA_ENABLE_EXAMPLES
(e.g.
cmake -DWAKAAMA_ENABLE_EXAMPLES=OFF
).
There are some example applications provided to test the server, client and bootstrap capabilities of Wakaama. The following recipes assume you are on a unix like platform and you have cmake and make installed.
cmake -S examples/server -B build-server
cmake --build build-server
./build-server/lwm2mserver [Options]
The lwm2mserver listens on UDP port 5683. It features a basic command line interface. Type 'help' for a list of supported commands.
Options are:
Usage: lwm2mserver [OPTION]
Launch a LWM2M server on localhost.
Options:
-4 Use IPv4 connection. Default: IPv6 connection
-l PORT Set the local UDP port of the Server. Default: 5683
-S BYTES CoAP block size. Options: 16, 32, 64, 128, 256, 512, 1024. Default: 1024
cmake -S examples/client -B build-client -DWAKAAMA_MODE_CLIENT=ON
cmake --build build-client
./build-client/lwm2mclient [Options]
Next to lwm2mclient a DTLS enabled variant named lwm2mclient_tinydtls gets built.
The lwm2mclient features nine LWM2M objects:
-
Security Object (id: 0)
-
Server Object (id: 1)
-
Access Control Object (id: 2) as a skeleton
-
Device Object (id: 3) containing hard-coded values from the Example LWM2M Client of Appendix E of the LWM2M Technical Specification.
-
Connectivity Monitoring Object (id: 4) as a skeleton
-
Firmware Update Object (id: 5) as a skeleton.
-
Location Object (id: 6) as a skeleton.
-
Connectivity Statistics Object (id: 7) as a skeleton.
-
Test Object (id: 31024) with the following description:
Multiple Object | ID | Instances | Mandatory | Test | 31024 | Yes | No | Resources: Supported Multiple Name | ID | Operations | Instances | Mandatory | Type | Range | test | 1 | R/W | No | Yes | Integer | 0-255 | exec | 2 | E | No | Yes | | | dec | 3 | R/W | No | Yes | Float | |
The lwm2mclient opens UDP port 56830 and tries to register to a LWM2M Server at 127.0.0.1:5683. It features a basic command line interface. Type 'help' for a list of supported commands.
Options are:
Usage: lwm2mclient [OPTION]
Launch a LWM2M client.
Options:
-n NAME Set the endpoint name of the Client. Default: testlwm2mclient
-l PORT Set the local UDP port of the Client. Default: 56830
-h HOST Set the hostname of the LWM2M Server to connect to. Default: localhost
-p PORT Set the port of the LWM2M Server to connect to. Default: 5683
-4 Use IPv4 connection. Default: IPv6 connection
-t TIME Set the lifetime of the Client. Default: 300
-b Bootstrap requested.
-c Change battery level over time.
-S BYTES CoAP block size. Options: 16, 32, 64, 128, 256, 512, 1024. Default: 1024
Additional values for the lwm2mclient_tinydtls binary:
-i Set the device management or bootstrap server PSK identity. If not set use none secure mode
-s Set the device management or bootstrap server Pre-Shared-Key. If not set use none secure mode
To launch a bootstrap session:
./lwm2mclient -b
cmake -S examples/lightclient -B build-lightclient
cmake --build build-lightclient
./build-lightclient/lightclient [Options]
The lightclient is much simpler that the lwm2mclient and features only four LWM2M objects:
- Security Object (id: 0)
- Server Object (id: 1)
- Device Object (id: 3) containing hard-coded values from the Example LWM2M Client of Appendix E of the LWM2M Technical Specification.
- Test Object (id: 31024) from the lwm2mclient as described above.
The lightclient does not feature any command-line interface.
Options are:
Usage: lwm2mclient [OPTION]
Launch a LWM2M client.
Options:
-n NAME Set the endpoint name of the Client. Default: testlightclient
-l PORT Set the local UDP port of the Client. Default: 56830
-4 Use IPv4 connection. Default: IPv6 connection
-S BYTES CoAP block size. Options: 16, 32, 64, 128, 256, 512, 1024. Default: 1024
cmake -S examples/bootstrap_server -B build-bootstrap
cmake --build build-bootstrap
./build-bootstrap/bootstrap_server [Options]
Refer to examples/bootstrap_server/README for more information.