diff --git a/README.md b/README.md
index e482d7e0c..c3879c4b6 100644
--- a/README.md
+++ b/README.md
@@ -84,6 +84,7 @@ Archive's bin directory contains 2 subdirectories, 'bugfixed' and 'pure'
| mp_radio_maxinround | 60 | - | - | Maximum Radio messages count for player per round.
`0` disable radio messages |
| mp_buy_anywhere | 0 | 0 | 3 | When set, players can buy anywhere, not only in buyzones.
`0` disabled.
`1` both teams
`2` only Terrorists team
`3` only CT team |
| mp_weapons_allow_map_placed | 1 | 0 | 1 | When set, map weapons (located on the floor by map) will be shown.
`0` hide all map weapons.
`1` enabled
`NOTE`: Effect will work after round restart. |
+| mp_dying_time | 3.0 | 0.0 | - | Time for switch to free observing after death.
`0` disabled (instant view switch).
`>0.00001` - time delay to start spectate. |
## How to install zBot for CS 1.6?
diff --git a/dist/game.cfg b/dist/game.cfg
index b096befb9..048f88fd8 100644
--- a/dist/game.cfg
+++ b/dist/game.cfg
@@ -344,3 +344,10 @@ mp_unduck_method 0
//
// Default value: "1"
mp_weapons_allow_map_placed 1
+
+// Time for switch to free observing after death.
+// 0 - disabled (instant view switch)
+// >0.00001 - time delay to start spectate
+//
+// Default value: "3.0"
+mp_dying_time 3.0