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optimize single GeomSubset #23

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drwave opened this issue Nov 28, 2018 · 0 comments
Open

optimize single GeomSubset #23

drwave opened this issue Nov 28, 2018 · 0 comments

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@drwave
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drwave commented Nov 28, 2018

Because USD's Hydra's StreamGL renderer does not currently support GeomSubset, you can trivially exported textured geometry from this exporter that current usdview w/Hydra doesn't render correctly (i.e. no texture). In many cases, there are single faces (with two sides) that are using GeomSubset, but it's really not a subset, it's the whole thing.

In that case, we should omit doing the material as a subset and just apply the material to the whole mesh.

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