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Make_mvc.mak
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Make_mvc.mak
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# Makefile for Vim on Win32 (Windows 7/8/10/11) and Win64, using the Microsoft
# Visual C++ compilers. Known to work with VC14 (VS2015), VC14.1 (VS2017),
# VC14.2 (VS2019) and VC14.3 (VS2022).
#
# To build using other Windows compilers, see INSTALLpc.txt
#
# This makefile can build the console, GUI, OLE-enable, Perl-enabled and
# Python-enabled versions of Vim for Win32 platforms.
#
# The basic command line to build Vim is:
#
# nmake -f Make_mvc.mak
#
# This will build the console version of Vim with no additional interfaces.
# To add features, define any of the following:
#
# !!!! After changing any features do "nmake clean" first !!!!
#
# Feature Set: FEATURES=[TINY, NORMAL, HUGE] (default is HUGE)
#
# Name to add to the version: MODIFIED_BY=[name of modifier]
#
# GUI interface: GUI=yes (default is no)
#
# GUI with DirectWrite (DirectX): DIRECTX=yes
# (default is yes if GUI=yes, requires GUI=yes)
#
# Color emoji support: COLOR_EMOJI=yes
# (default is yes if DIRECTX=yes, requires WinSDK 8.1 or later.)
#
# OLE interface: OLE=yes (usually with GUI=yes)
#
# IME support: IME=yes (default is yes)
# DYNAMIC_IME=[yes or no] (to load the imm32.dll dynamically, default
# is yes)
#
# Terminal support: TERMINAL=yes (default is yes if FEATURES is HUGE)
# Will also enable CHANNEL
#
# Sound support: SOUND=yes (default is yes)
#
# Sodium support: SODIUM=[Path to Sodium directory]
# DYNAMIC_SODIUM=yes (to load the Sodium DLL dynamically)
# You need to install the msvc package from
# https://download.libsodium.org/libsodium/releases/
# and package the libsodium.dll with Vim
#
#
# DLL support (EXPERIMENTAL): VIMDLL=yes (default is no)
# Creates vim{32,64}.dll, and stub gvim.exe and vim.exe.
# The shared codes between the GUI and the console are built into
# the DLL. This reduces the total file size and memory usage.
# Also supports `vim -g` and the `:gui` command.
#
# Lua interface:
# LUA=[Path to Lua directory]
# DYNAMIC_LUA=yes (to load the Lua DLL dynamically)
# LUA_VER=[Lua version] (default is 53)
#
# MzScheme interface:
# MZSCHEME=[Path to MzScheme directory]
# DYNAMIC_MZSCHEME=yes (to load the MzScheme DLLs dynamically)
# MZSCHEME_VER=[MzScheme version] (default is 3m_a0solc (6.6))
# Used for the DLL file name. E.g.:
# C:\Program Files (x86)\Racket\lib\libracket3m_XXXXXX.dll
# MZSCHEME_DEBUG=no
#
# Perl interface:
# PERL=[Path to Perl directory]
# DYNAMIC_PERL=yes (to load the Perl DLL dynamically)
# PERL_VER=[Perl version, in the form 55 (5.005), 56 (5.6.x),
# 510 (5.10.x), etc]
# (default is 524)
#
# Python interface:
# PYTHON=[Path to Python directory]
# DYNAMIC_PYTHON=yes (to load the Python DLL dynamically)
# PYTHON_VER=[Python version, eg 22, 23, ..., 27] (default is 27)
#
# Python3 interface:
# PYTHON3=[Path to Python3 directory]
# DYNAMIC_PYTHON3=yes (to load the Python3 DLL dynamically)
# PYTHON3_VER=[Python3 version, eg 30, 31] (default is 36)
#
# Ruby interface:
# RUBY=[Path to Ruby directory]
# DYNAMIC_RUBY=yes (to load the Ruby DLL dynamically)
# RUBY_VER=[Ruby version, eg 19, 22] (default is 22)
# RUBY_API_VER_LONG=[Ruby API version, eg 1.9.1, 2.2.0]
# (default is 2.2.0)
# You must set RUBY_API_VER_LONG when change RUBY_VER.
# Note: If you use Ruby 1.9.3, set as follows:
# RUBY_VER=19
# RUBY_API_VER_LONG=1.9.1 (not 1.9.3, because the API version is 1.9.1.)
#
# Tcl interface:
# TCL=[Path to Tcl directory]
# DYNAMIC_TCL=yes (to load the Tcl DLL dynamically)
# TCL_VER=[Tcl version, e.g. 80, 83] (default is 86)
# TCL_VER_LONG=[Tcl version, eg 8.3] (default is 8.6)
# You must set TCL_VER_LONG when you set TCL_VER.
# TCL_DLL=[Tcl dll name, e.g. tcl86.dll] (default is tcl86.dll)
#
# Cscope support: CSCOPE=yes
#
# Iconv library support (always dynamically loaded):
# ICONV=[yes or no] (default is yes)
#
# Intl library support (always dynamically loaded):
# GETTEXT=[yes or no] (default is yes)
# See http://sourceforge.net/projects/gettext/
#
# PostScript printing: POSTSCRIPT=yes (default is no)
#
# Netbeans Support: NETBEANS=[yes or no] (default is yes if GUI is yes)
# Requires CHANNEL.
#
# Netbeans Debugging Support: NBDEBUG=[yes or no] (should be no, yes
# doesn't work)
#
# Inter process communication: CHANNEL=[yes or no] (default is yes if GUI
# is yes or TERMINAL is yes)
#
# XPM Image Support: XPM=[path to XPM directory]
# Default is "xpm", using the files included in the distribution.
# Use "no" to disable this feature.
#
# Optimization: OPTIMIZE=[SPACE, SPEED, MAXSPEED] (default is MAXSPEED)
#
# Processor Version: CPUNR=[any, i686, sse, sse2, avx, avx2] (default is
# sse2)
# avx is available on Visual C++ 2010 and after.
# avx2 is available on Visual C++ 2013 Update 2 and after.
#
# Version Support: WINVER=[0x0601, 0x0602, 0x0603, 0x0A00] (default is
# 0x0601)
# Supported versions depends on your target SDK, check SDKDDKVer.h
# See https://docs.microsoft.com/en-us/cpp/porting/modifying-winver-and-win32-winnt
#
# Debug version: DEBUG=yes
# Mapfile: MAP=[no, yes or lines] (default is yes)
# no: Don't write a mapfile.
# yes: Write a normal mapfile.
# lines: Write a mapfile with line numbers (only for VC6 and later)
#
# Static Code Analysis: ANALYZE=yes (works with VS2012 or later)
#
# Address Sanitizer: ASAN=yes (works with VS2019 or later)
#
# You can combine any of these interfaces
#
# Example: To build the non-debug, GUI version with Perl interface:
# nmake -f Make_mvc.mak GUI=yes PERL=C:\Perl
### See feature.h for a list of optionals.
# If you want to build some optional features without modifying the source,
# you can set DEFINES on the command line, e.g.,
# nmake -f Make_mvc.mvc "DEFINES=-DEMACS_TAGS"
# Build on Windows NT/XP
TARGETOS = WINNT
!if "$(VIMDLL)" == "yes"
GUI = yes
!endif
!ifndef DIRECTX
DIRECTX = $(GUI)
!endif
# Select a code directory, depends on GUI, OLE, DEBUG, interfaces and etc.
# If you change something else, do "make clean" first!
!if "$(VIMDLL)" == "yes"
OBJDIR = .\ObjD
!elseif "$(GUI)" == "yes"
OBJDIR = .\ObjG
!else
OBJDIR = .\ObjC
!endif
!if "$(DIRECTX)" == "yes" && "$(GUI)" == "yes"
OBJDIR = $(OBJDIR)X
!endif
!if "$(OLE)" == "yes"
OBJDIR = $(OBJDIR)O
!endif
!ifdef LUA
OBJDIR = $(OBJDIR)U
!endif
!ifdef PERL
OBJDIR = $(OBJDIR)L
!endif
!ifdef PYTHON
OBJDIR = $(OBJDIR)Y
!endif
!ifdef PYTHON3
OBJDIR = $(OBJDIR)H
!endif
!ifdef TCL
OBJDIR = $(OBJDIR)T
!endif
!ifdef RUBY
OBJDIR = $(OBJDIR)R
!endif
!ifdef MZSCHEME
OBJDIR = $(OBJDIR)Z
!endif
!ifdef USE_MSVCRT
OBJDIR = $(OBJDIR)V
!endif
!if "$(DEBUG)" == "yes"
OBJDIR = $(OBJDIR)d
!endif
!ifdef PROCESSOR_ARCHITECTURE
# We're on Windows NT or using VC 6+
! ifdef CPU
ASSEMBLY_ARCHITECTURE=$(CPU)
# Using I386 for $ASSEMBLY_ARCHITECTURE doesn't work for VC7.
! if "$(CPU)" == "I386"
CPU = i386
! endif
! else # !CPU
CPU = i386
! if !defined(PLATFORM) && defined(TARGET_CPU)
PLATFORM = $(TARGET_CPU)
! endif
! ifdef PLATFORM
! if ("$(PLATFORM)" == "x64") || ("$(PLATFORM)" == "X64")
CPU = AMD64
! elseif ("$(PLATFORM)" == "arm64") || ("$(PLATFORM)" == "ARM64")
CPU = ARM64
! elseif ("$(PLATFORM)" != "x86") && ("$(PLATFORM)" != "X86")
! error *** ERROR Unknown target platform "$(PLATFORM)". Make aborted.
! endif
! endif # !PLATFORM
! endif
!else # !PROCESSOR_ARCHITECTURE
# We're on Windows 95
CPU = i386
!endif # !PROCESSOR_ARCHITECTURE
ASSEMBLY_ARCHITECTURE=$(CPU)
OBJDIR = $(OBJDIR)$(CPU)
# Build a retail version by default
!if "$(DEBUG)" != "yes"
NODEBUG = 1
!else
! undef NODEBUG
MAKEFLAGS_GVIMEXT = DEBUG=yes
!endif
LINK = link
# Check VC version.
!if [echo MSVCVER=_MSC_VER> msvcver.c && $(CC) /EP msvcver.c > msvcver.~ 2> nul]
! message *** ERROR
! message Cannot run Visual C to determine its version. Make sure cl.exe is in your PATH.
! message This can usually be done by running "vcvarsall.bat", located in the bin directory where Visual Studio was installed.
! error Make aborted.
!else
! include msvcver.~
! if [del msvcver.c msvcver.~]
! endif
!endif
!if $(MSVCVER) < 1900
! message *** ERROR
! message Unsupported MSVC version.
! message Please use Visual C++ 2015 or later.
! error Make aborted.
!endif
MSVC_MAJOR = ($(MSVCVER) / 100 - 5)
MSVCRT_VER = ($(MSVCVER) / 100 * 10 - 50)
# Calculate MSVC_FULL.
!if [echo MSVC_FULL=_MSC_FULL_VER> msvcfullver.c && $(CC) /EP msvcfullver.c > msvcfullver.~ 2> nul]
! message *** ERROR
! message Cannot run Visual C to determine its version. Make sure cl.exe is in your PATH.
! message This can usually be done by running "vcvarsall.bat", located in the bin directory where Visual Studio was installed.
! error Make aborted.
!else
! include msvcfullver.~
! if [del msvcfullver.c msvcfullver.~]
! endif
!endif
# Calculate MSVCRT_VER
!if [(set /a MSVCRT_VER="$(MSVCRT_VER)" > nul) && set MSVCRT_VER > msvcrtver.~] == 0
! include msvcrtver.~
! if [del msvcrtver.~]
! endif
!endif
# Base name of the msvcrXX.dll (vcruntimeXXX.dll)
MSVCRT_NAME = vcruntime$(MSVCRT_VER)
### Set the default $(WINVER) to make it work with Windows 7
!ifndef WINVER
WINVER = 0x0601
!endif
# Use multiprocess build
USE_MP = yes
!if "$(FEATURES)"==""
FEATURES = HUGE
!endif
!ifndef CTAGS
# this assumes ctags is Exuberant ctags
CTAGS = ctags -I INIT+,INIT2+,INIT3+,INIT4+,INIT5+ --fields=+S
!endif
!ifndef CSCOPE
CSCOPE = yes
!endif
!if "$(CSCOPE)" == "yes"
# CSCOPE - Include support for Cscope
CSCOPE_DEFS = -DFEAT_CSCOPE
!endif
!ifndef TERMINAL
! if "$(FEATURES)"=="HUGE"
TERMINAL = yes
! else
TERMINAL = no
! endif
!endif
!if "$(TERMINAL)" == "yes"
TERM_OBJ = \
$(OBJDIR)/terminal.obj \
$(OBJDIR)/vterm_encoding.obj \
$(OBJDIR)/vterm_keyboard.obj \
$(OBJDIR)/vterm_mouse.obj \
$(OBJDIR)/vterm_parser.obj \
$(OBJDIR)/vterm_pen.obj \
$(OBJDIR)/vterm_screen.obj \
$(OBJDIR)/vterm_state.obj \
$(OBJDIR)/vterm_unicode.obj \
$(OBJDIR)/vterm_vterm.obj
TERM_DEFS = -DFEAT_TERMINAL
TERM_DEPS = \
libvterm/include/vterm.h \
libvterm/include/vterm_keycodes.h \
libvterm/src/rect.h \
libvterm/src/utf8.h \
libvterm/src/vterm_internal.h
!endif
!ifndef SOUND
! if "$(FEATURES)"=="HUGE"
SOUND = yes
! else
SOUND = no
! endif
!endif
!ifndef SODIUM
SODIUM = no
!endif
!ifndef DYNAMIC_SODIUM
DYNAMIC_SODIUM = yes
!endif
!if "$(SODIUM)" != "no"
! if "$(CPU)" == "AMD64"
SOD_LIB = $(SODIUM)\x64\Release\v140\dynamic
! elseif "$(CPU)" == "i386"
SOD_LIB = $(SODIUM)\Win32\Release\v140\dynamic
! else
SODIUM = no
! endif
!endif
!if "$(SODIUM)" != "no"
SOD_INC = /I "$(SODIUM)\include"
! if "$(DYNAMIC_SODIUM)" == "yes"
SODIUM_DLL = libsodium.dll
SOD_DEFS = -DHAVE_SODIUM -DDYNAMIC_SODIUM -DDYNAMIC_SODIUM_DLL=\"$(SODIUM_DLL)\"
SOD_LIB =
! else
SOD_DEFS = -DHAVE_SODIUM
SOD_LIB = $(SOD_LIB)\libsodium.lib
! endif
!endif
!ifndef NETBEANS
NETBEANS = $(GUI)
!endif
!ifndef CHANNEL
! if "$(FEATURES)"=="HUGE" || "$(TERMINAL)"=="yes"
CHANNEL = yes
! else
CHANNEL = $(GUI)
! endif
!endif
# GUI specific features.
!if "$(GUI)" == "yes"
# Only allow NETBEANS for a GUI build and CHANNEL.
! if "$(NETBEANS)" == "yes" && "$(CHANNEL)" == "yes"
# NETBEANS - Include support for Netbeans integration
NETBEANS_PRO = proto/netbeans.pro
NETBEANS_OBJ = $(OBJDIR)/netbeans.obj
NETBEANS_DEFS = -DFEAT_NETBEANS_INTG
! if "$(NBDEBUG)" == "yes"
NBDEBUG_DEFS = -DNBDEBUG
NBDEBUG_INCL = nbdebug.h
NBDEBUG_SRC = nbdebug.c
! endif
NETBEANS_LIB = WSock32.lib
! endif
# DirectWrite (DirectX)
! if "$(DIRECTX)" == "yes"
DIRECTX_DEFS = -DFEAT_DIRECTX -DDYNAMIC_DIRECTX
! if "$(COLOR_EMOJI)" != "no"
DIRECTX_DEFS = $(DIRECTX_DEFS) -DFEAT_DIRECTX_COLOR_EMOJI
! endif
DIRECTX_INCL = gui_dwrite.h
DIRECTX_OBJ = $(OUTDIR)\gui_dwrite.obj
! endif
# Only allow XPM for a GUI build.
! ifndef XPM
! ifndef USE_MSVCRT
# Both XPM and USE_MSVCRT are not set, use the included xpm files, depending
# on the architecture.
! if "$(CPU)" == "AMD64"
XPM = xpm\x64
! elseif "$(CPU)" == "ARM64"
XPM = xpm\arm64
! elseif "$(CPU)" == "i386"
XPM = xpm\x86
! else
XPM = no
! endif
! else # USE_MSVCRT
XPM = no
! endif # USE_MSVCRT
! endif # XPM
! if "$(XPM)" != "no"
# XPM - Include support for XPM signs
# See the xpm directory for more information.
XPM_OBJ = $(OBJDIR)/xpm_w32.obj
XPM_DEFS = -DFEAT_XPM_W32
XPM_LIB = $(XPM)\lib-vc14\libXpm.lib
XPM_INC = -I $(XPM)\include -I $(XPM)\..\include
! endif
!endif # GUI
!if "$(SOUND)" == "yes"
SOUND_PRO = proto/sound.pro
SOUND_OBJ = $(OBJDIR)/sound.obj
SOUND_DEFS = -DFEAT_SOUND
SOUND_LIB = winmm.lib
!endif
!if "$(CHANNEL)" == "yes"
CHANNEL_PRO = proto/job.pro proto/channel.pro
CHANNEL_OBJ = $(OBJDIR)/job.obj $(OBJDIR)/channel.obj
CHANNEL_DEFS = -DFEAT_JOB_CHANNEL -DFEAT_IPV6 -DHAVE_INET_NTOP
NETBEANS_LIB = WSock32.lib Ws2_32.lib
!endif
# need advapi32.lib for GetUserName()
# need shell32.lib for ExtractIcon()
# need netapi32.lib for NetUserEnum()
# gdi32.lib and comdlg32.lib for printing support
# ole32.lib and uuid.lib are needed for FEAT_SHORTCUT
CON_LIB = oldnames.lib kernel32.lib advapi32.lib shell32.lib gdi32.lib \
comdlg32.lib ole32.lib netapi32.lib uuid.lib user32.lib \
/machine:$(CPU)
!if "$(DELAYLOAD)" == "yes"
CON_LIB = $(CON_LIB) /DELAYLOAD:comdlg32.dll /DELAYLOAD:ole32.dll DelayImp.lib
!endif
# If you have a fixed directory for $VIM or $VIMRUNTIME, other than the normal
# default, use these lines.
#VIMRCLOC = somewhere
#VIMRUNTIMEDIR = somewhere
CFLAGS = -c /W3 /GF /nologo -I. -Iproto -DHAVE_PATHDEF -DWIN32 -DHAVE_STDINT_H \
$(CSCOPE_DEFS) $(TERM_DEFS) $(SOUND_DEFS) $(NETBEANS_DEFS) $(CHANNEL_DEFS) \
$(NBDEBUG_DEFS) $(XPM_DEFS) $(SOD_DEFS) $(SOD_INC) \
$(DEFINES) -DWINVER=$(WINVER) -D_WIN32_WINNT=$(WINVER) \
/source-charset:utf-8
#>>>>> end of choices
###########################################################################
DEL_TREE = rmdir /s /q
INTDIR=$(OBJDIR)
OUTDIR=$(OBJDIR)
### Validate CPUNR
!ifndef CPUNR
# default to SSE2
CPUNR = sse2
!elseif "$(CPUNR)" == "i386" || "$(CPUNR)" == "i486" || "$(CPUNR)" == "i586"
# alias i386, i486 and i586 to i686
! message *** WARNING CPUNR=$(CPUNR) is not a valid target architecture.
! message Windows 7 is the minimum target OS, with a minimum target
! message architecture of i686.
! message Retargeting to i686
CPUNR = i686
!elseif "$(CPUNR)" == "pentium4"
# alias pentium4 to sse2
! message *** WARNING CPUNR=pentium4 is deprecated in favour of sse2.
! message Retargeting to sse2.
CPUNR = sse2
!elseif "$(CPUNR)" != "any" && "$(CPUNR)" != "i686" && "$(CPUNR)" != "sse" && "$(CPUNR)" != "sse2" && "$(CPUNR)" != "avx" && "$(CPUNR)" != "avx2"
! error *** ERROR Unknown target architecture "$(CPUNR)". Make aborted.
!endif
# Convert processor ID to MVC-compatible number
# IA32/SSE/SSE2 are only supported on x86
!if "$(ASSEMBLY_ARCHITECTURE)" == "i386" && ("$(CPUNR)" == "i686" || "$(CPUNR)" == "any")
CPUARG = /arch:IA32
!elseif "$(ASSEMBLY_ARCHITECTURE)" == "i386" && "$(CPUNR)" == "sse"
CPUARG = /arch:SSE
!elseif "$(ASSEMBLY_ARCHITECTURE)" == "i386" && "$(CPUNR)" == "sse2"
CPUARG = /arch:SSE2
!elseif "$(CPUNR)" == "avx"
CPUARG = /arch:AVX
!elseif "$(CPUNR)" == "avx2"
CPUARG = /arch:AVX2
!endif
# Pass CPUARG to GvimExt, to avoid using version-dependent defaults
MAKEFLAGS_GVIMEXT = $(MAKEFLAGS_GVIMEXT) CPUARG="$(CPUARG)"
!if "$(VIMDLL)" == "yes"
VIMDLLBASE = vim
! if "$(ASSEMBLY_ARCHITECTURE)" == "i386"
VIMDLLBASE = $(VIMDLLBASE)32
! else
VIMDLLBASE = $(VIMDLLBASE)64
! endif
! if "$(DEBUG)" == "yes"
VIMDLLBASE = $(VIMDLLBASE)d
! endif
!endif
LIBC =
DEBUGINFO = /Zi
# Use multiprocess build.
!if "$(USE_MP)" == "yes"
CFLAGS = $(CFLAGS) /MP
!endif
# Use static code analysis
!if "$(ANALYZE)" == "yes"
CFLAGS = $(CFLAGS) /analyze
!endif
# Address Sanitizer (ASAN) generally available starting with VS2019 version
# 16.9
!if ("$(ASAN)" == "yes") && ($(MSVC_FULL) >= 192829913)
CFLAGS = $(CFLAGS) /fsanitize=address
!endif
!ifdef NODEBUG
VIM = vim
! if "$(OPTIMIZE)" == "SPACE"
OPTFLAG = /O1
! elseif "$(OPTIMIZE)" == "SPEED"
OPTFLAG = /O2
! else # MAXSPEED
OPTFLAG = /Ox
! endif
# Use link time code generation if not worried about size
! if "$(OPTIMIZE)" != "SPACE"
OPTFLAG = $(OPTFLAG) /GL
! endif
CFLAGS = $(CFLAGS) $(OPTFLAG) -DNDEBUG $(CPUARG)
RCFLAGS = -DNDEBUG
! ifdef USE_MSVCRT
CFLAGS = $(CFLAGS) /MD
LIBC = msvcrt.lib
! else
CFLAGS = $(CFLAGS) /Zl /MT
LIBC = libcmt.lib
! endif
!else # DEBUG
VIM = vimd
! if ("$(CPU)" == "i386") || ("$(CPU)" == "ix86")
DEBUGINFO = /ZI
! endif
CFLAGS = $(CFLAGS) -D_DEBUG -DDEBUG /Od
RCFLAGS = -D_DEBUG -DDEBUG
# The /fixed:no is needed for Quantify.
LIBC = /fixed:no
! ifdef USE_MSVCRT
CFLAGS = $(CFLAGS) /MDd
LIBC = $(LIBC) msvcrtd.lib
! else
CFLAGS = $(CFLAGS) /Zl /MTd
LIBC = $(LIBC) libcmtd.lib
! endif
!endif # DEBUG
# Visual Studio 2005 has 'deprecated' many of the standard CRT functions
CFLAGS_DEPR = /D_CRT_SECURE_NO_DEPRECATE /D_CRT_NONSTDC_NO_DEPRECATE
CFLAGS = $(CFLAGS) $(CFLAGS_DEPR)
!include Make_all.mak
!include testdir\Make_all.mak
INCL = vim.h alloc.h ascii.h ex_cmds.h feature.h errors.h globals.h \
keymap.h macros.h option.h os_dos.h os_win32.h proto.h regexp.h \
spell.h structs.h termdefs.h beval.h $(NBDEBUG_INCL)
OBJ = \
$(OUTDIR)\alloc.obj \
$(OUTDIR)\arabic.obj \
$(OUTDIR)\arglist.obj \
$(OUTDIR)\autocmd.obj \
$(OUTDIR)\beval.obj \
$(OUTDIR)\blob.obj \
$(OUTDIR)\blowfish.obj \
$(OUTDIR)\buffer.obj \
$(OUTDIR)\bufwrite.obj \
$(OUTDIR)\change.obj \
$(OUTDIR)\charset.obj \
$(OUTDIR)\cindent.obj \
$(OUTDIR)\clientserver.obj \
$(OUTDIR)\clipboard.obj \
$(OUTDIR)\cmdexpand.obj \
$(OUTDIR)\cmdhist.obj \
$(OUTDIR)\crypt.obj \
$(OUTDIR)\crypt_zip.obj \
$(OUTDIR)\debugger.obj \
$(OUTDIR)\dict.obj \
$(OUTDIR)\diff.obj \
$(OUTDIR)\digraph.obj \
$(OUTDIR)\drawline.obj \
$(OUTDIR)\drawscreen.obj \
$(OUTDIR)\edit.obj \
$(OUTDIR)\eval.obj \
$(OUTDIR)\evalbuffer.obj \
$(OUTDIR)\evalfunc.obj \
$(OUTDIR)\evalvars.obj \
$(OUTDIR)\evalwindow.obj \
$(OUTDIR)\ex_cmds.obj \
$(OUTDIR)\ex_cmds2.obj \
$(OUTDIR)\ex_docmd.obj \
$(OUTDIR)\ex_eval.obj \
$(OUTDIR)\ex_getln.obj \
$(OUTDIR)\fileio.obj \
$(OUTDIR)\filepath.obj \
$(OUTDIR)\findfile.obj \
$(OUTDIR)\float.obj \
$(OUTDIR)\fold.obj \
$(OUTDIR)\getchar.obj \
$(OUTDIR)\gui_xim.obj \
$(OUTDIR)\hardcopy.obj \
$(OUTDIR)\hashtab.obj \
$(OUTDIR)\help.obj \
$(OUTDIR)\highlight.obj \
$(OUTDIR)\if_cscope.obj \
$(OUTDIR)\indent.obj \
$(OUTDIR)\insexpand.obj \
$(OUTDIR)\json.obj \
$(OUTDIR)\list.obj \
$(OUTDIR)\locale.obj \
$(OUTDIR)\main.obj \
$(OUTDIR)\map.obj \
$(OUTDIR)\mark.obj \
$(OUTDIR)\match.obj \
$(OUTDIR)\mbyte.obj \
$(OUTDIR)\memfile.obj \
$(OUTDIR)\memline.obj \
$(OUTDIR)\menu.obj \
$(OUTDIR)\message.obj \
$(OUTDIR)\misc1.obj \
$(OUTDIR)\misc2.obj \
$(OUTDIR)\mouse.obj \
$(OUTDIR)\move.obj \
$(OUTDIR)\normal.obj \
$(OUTDIR)\ops.obj \
$(OUTDIR)\option.obj \
$(OUTDIR)\optionstr.obj \
$(OUTDIR)\os_mswin.obj \
$(OUTDIR)\os_win32.obj \
$(OUTDIR)\pathdef.obj \
$(OUTDIR)\popupmenu.obj \
$(OUTDIR)\popupwin.obj \
$(OUTDIR)\profiler.obj \
$(OUTDIR)\quickfix.obj \
$(OUTDIR)\regexp.obj \
$(OUTDIR)\register.obj \
$(OUTDIR)\scriptfile.obj \
$(OUTDIR)\screen.obj \
$(OUTDIR)\search.obj \
$(OUTDIR)\session.obj \
$(OUTDIR)\sha256.obj \
$(OUTDIR)\sign.obj \
$(OUTDIR)\spell.obj \
$(OUTDIR)\spellfile.obj \
$(OUTDIR)\spellsuggest.obj \
$(OUTDIR)\strings.obj \
$(OUTDIR)\syntax.obj \
$(OUTDIR)\tag.obj \
$(OUTDIR)\term.obj \
$(OUTDIR)\testing.obj \
$(OUTDIR)\textformat.obj \
$(OUTDIR)\textobject.obj \
$(OUTDIR)\textprop.obj \
$(OUTDIR)\time.obj \
$(OUTDIR)\typval.obj \
$(OUTDIR)\ui.obj \
$(OUTDIR)\undo.obj \
$(OUTDIR)\usercmd.obj \
$(OUTDIR)\userfunc.obj \
$(OUTDIR)\vim9cmds.obj \
$(OUTDIR)\vim9compile.obj \
$(OUTDIR)\vim9execute.obj \
$(OUTDIR)\vim9expr.obj \
$(OUTDIR)\vim9instr.obj \
$(OUTDIR)\vim9script.obj \
$(OUTDIR)\vim9type.obj \
$(OUTDIR)\viminfo.obj \
$(OUTDIR)\winclip.obj \
$(OUTDIR)\window.obj \
!if "$(VIMDLL)" == "yes"
OBJ = $(OBJ) $(OUTDIR)\os_w32dll.obj $(OUTDIR)\vimd.res
EXEOBJC = $(OUTDIR)\os_w32exec.obj $(OUTDIR)\vimc.res
EXEOBJG = $(OUTDIR)\os_w32exeg.obj $(OUTDIR)\vimg.res
CFLAGS = $(CFLAGS) -DVIMDLL
!else
OBJ = $(OBJ) $(OUTDIR)\os_w32exe.obj $(OUTDIR)\vim.res
!endif
!if "$(OLE)" == "yes"
CFLAGS = $(CFLAGS) -DFEAT_OLE
RCFLAGS = $(RCFLAGS) -DFEAT_OLE
OLE_OBJ = $(OUTDIR)\if_ole.obj
OLE_IDL = if_ole.idl
OLE_LIB = oleaut32.lib
!endif
!ifndef IME
IME = yes
!endif
!if "$(IME)" == "yes"
CFLAGS = $(CFLAGS) -DFEAT_MBYTE_IME
! ifndef DYNAMIC_IME
DYNAMIC_IME = yes
! endif
! if "$(DYNAMIC_IME)" == "yes"
CFLAGS = $(CFLAGS) -DDYNAMIC_IME
! else
IME_LIB = imm32.lib
! endif
!endif
!if "$(GUI)" == "yes"
SUBSYSTEM = windows
CFLAGS = $(CFLAGS) -DFEAT_GUI_MSWIN
RCFLAGS = $(RCFLAGS) -DFEAT_GUI_MSWIN
! if "$(VIMDLL)" == "yes"
SUBSYSTEM_CON = console
GVIM = g$(VIM)
CUI_INCL = iscygpty.h
CUI_OBJ = $(OUTDIR)\iscygpty.obj
RCFLAGS = $(RCFLAGS) -DVIMDLL
! else
VIM = g$(VIM)
! endif
GUI_INCL = \
gui.h
GUI_OBJ = \
$(OUTDIR)\gui.obj \
$(OUTDIR)\gui_beval.obj \
$(OUTDIR)\gui_w32.obj
GUI_LIB = \
version.lib $(IME_LIB) winspool.lib comctl32.lib
!else
SUBSYSTEM = console
CUI_INCL = iscygpty.h
CUI_OBJ = $(OUTDIR)\iscygpty.obj
!endif
SUBSYSTEM_TOOLS = console
XDIFF_OBJ = $(OBJDIR)/xdiffi.obj \
$(OBJDIR)/xemit.obj \
$(OBJDIR)/xprepare.obj \
$(OBJDIR)/xutils.obj \
$(OBJDIR)/xhistogram.obj \
$(OBJDIR)/xpatience.obj
XDIFF_DEPS = \
xdiff/xdiff.h \
xdiff/xdiffi.h \
xdiff/xemit.h \
xdiff/xinclude.h \
xdiff/xmacros.h \
xdiff/xprepare.h \
xdiff/xtypes.h \
xdiff/xutils.h
!if "$(SUBSYSTEM_VER)" != ""
SUBSYSTEM = $(SUBSYSTEM),$(SUBSYSTEM_VER)
SUBSYSTEM_TOOLS = $(SUBSYSTEM_TOOLS),$(SUBSYSTEM_VER)
! if "$(VIMDLL)" == "yes"
SUBSYSTEM_CON = $(SUBSYSTEM_CON),$(SUBSYSTEM_VER)
! endif
# Pass SUBSYSTEM_VER to GvimExt and other tools
MAKEFLAGS_GVIMEXT = $(MAKEFLAGS_GVIMEXT) SUBSYSTEM_VER=$(SUBSYSTEM_VER)
MAKEFLAGS_TOOLS = $(MAKEFLAGS_TOOLS) SUBSYSTEM_VER=$(SUBSYSTEM_VER)
!endif
!if "$(GUI)" == "yes" && "$(DIRECTX)" == "yes"
CFLAGS = $(CFLAGS) $(DIRECTX_DEFS)
GUI_INCL = $(GUI_INCL) $(DIRECTX_INCL)
GUI_OBJ = $(GUI_OBJ) $(DIRECTX_OBJ)
!endif
# iconv.dll library (dynamically loaded)
!ifndef ICONV
ICONV = yes
!endif
!if "$(ICONV)" == "yes"
CFLAGS = $(CFLAGS) -DDYNAMIC_ICONV
!endif
# libintl.dll library
!ifndef GETTEXT
GETTEXT = yes
!endif
!if "$(GETTEXT)" == "yes"
CFLAGS = $(CFLAGS) -DDYNAMIC_GETTEXT
!endif
# TCL interface
!ifdef TCL
! ifndef TCL_VER
TCL_VER = 86
TCL_VER_LONG = 8.6
! endif
! message Tcl requested (version $(TCL_VER)) - root dir is "$(TCL)"
! if "$(DYNAMIC_TCL)" == "yes"
! message Tcl DLL will be loaded dynamically
! ifndef TCL_DLL
TCL_DLL = tcl$(TCL_VER).dll
! endif
CFLAGS = $(CFLAGS) -DFEAT_TCL -DDYNAMIC_TCL -DDYNAMIC_TCL_DLL=\"$(TCL_DLL)\" \
-DDYNAMIC_TCL_VER=\"$(TCL_VER_LONG)\"
TCL_OBJ = $(OUTDIR)\if_tcl.obj
TCL_INC = /I "$(TCL)\Include" /I "$(TCL)"
TCL_LIB = "$(TCL)\lib\tclstub$(TCL_VER).lib"
! else
CFLAGS = $(CFLAGS) -DFEAT_TCL
TCL_OBJ = $(OUTDIR)\if_tcl.obj
TCL_INC = /I "$(TCL)\Include" /I "$(TCL)"
TCL_LIB = $(TCL)\lib\tcl$(TCL_VER)vc.lib
! endif
!endif
# Lua interface
!ifdef LUA
! ifndef LUA_VER
LUA_VER = 53
! endif
! message Lua requested (version $(LUA_VER)) - root dir is "$(LUA)"
! if "$(DYNAMIC_LUA)" == "yes"
! message Lua DLL will be loaded dynamically
! endif
CFLAGS = $(CFLAGS) -DFEAT_LUA
LUA_OBJ = $(OUTDIR)\if_lua.obj
LUA_INC = /I "$(LUA)\include" /I "$(LUA)"
! if "$(DYNAMIC_LUA)" == "yes"
CFLAGS = $(CFLAGS) -DDYNAMIC_LUA \
-DDYNAMIC_LUA_DLL=\"lua$(LUA_VER).dll\"
LUA_LIB = /nodefaultlib:lua$(LUA_VER).lib
! else
LUA_LIB = "$(LUA)\lib\lua$(LUA_VER).lib"
! endif
!endif
!ifdef PYTHON
! ifdef PYTHON3
DYNAMIC_PYTHON=yes
DYNAMIC_PYTHON3=yes
! endif
!endif
# PYTHON interface
!ifdef PYTHON
! ifndef PYTHON_VER
PYTHON_VER = 27
! endif
! message Python requested (version $(PYTHON_VER)) - root dir is "$(PYTHON)"
! if "$(DYNAMIC_PYTHON)" == "yes"
! message Python DLL will be loaded dynamically
! endif
CFLAGS = $(CFLAGS) -DFEAT_PYTHON
PYTHON_OBJ = $(OUTDIR)\if_python.obj
PYTHON_INC = /I "$(PYTHON)\Include" /I "$(PYTHON)\PC"
! if "$(DYNAMIC_PYTHON)" == "yes"
CFLAGS = $(CFLAGS) -DDYNAMIC_PYTHON \
-DDYNAMIC_PYTHON_DLL=\"python$(PYTHON_VER).dll\"
PYTHON_LIB = /nodefaultlib:python$(PYTHON_VER).lib
! else
PYTHON_LIB = $(PYTHON)\libs\python$(PYTHON_VER).lib
! endif
!endif
# PYTHON3 interface
!ifdef PYTHON3
! ifndef PYTHON3_VER
PYTHON3_VER = 36
! endif
! ifndef DYNAMIC_PYTHON3_DLL
DYNAMIC_PYTHON3_DLL = python$(PYTHON3_VER).dll
! endif
! message Python3 requested (version $(PYTHON3_VER)) - root dir is "$(PYTHON3)"
! if "$(DYNAMIC_PYTHON3)" == "yes"
! message Python3 DLL will be loaded dynamically
! endif
CFLAGS = $(CFLAGS) -DFEAT_PYTHON3
PYTHON3_OBJ = $(OUTDIR)\if_python3.obj
PYTHON3_INC = /I "$(PYTHON3)\Include" /I "$(PYTHON3)\PC"
! if "$(DYNAMIC_PYTHON3)" == "yes"
CFLAGS = $(CFLAGS) -DDYNAMIC_PYTHON3 \
-DDYNAMIC_PYTHON3_DLL=\"$(DYNAMIC_PYTHON3_DLL)\"
PYTHON3_LIB = /nodefaultlib:python$(PYTHON3_VER).lib
! else
CFLAGS = $(CFLAGS) -DPYTHON3_DLL=\"$(DYNAMIC_PYTHON3_DLL)\"
PYTHON3_LIB = $(PYTHON3)\libs\python$(PYTHON3_VER).lib
! endif
!endif
# MzScheme interface
!ifdef MZSCHEME
! message MzScheme requested - root dir is "$(MZSCHEME)"
! ifndef MZSCHEME_VER
MZSCHEME_VER = 3m_a0solc
! endif
! ifndef MZSCHEME_COLLECTS
MZSCHEME_COLLECTS=$(MZSCHEME)\collects
! endif
CFLAGS = $(CFLAGS) -DFEAT_MZSCHEME -I "$(MZSCHEME)\include"
! if EXIST("$(MZSCHEME)\lib\msvc\libmzsch$(MZSCHEME_VER).lib")
MZSCHEME_MAIN_LIB=mzsch
! else
MZSCHEME_MAIN_LIB=racket
! endif
! if (EXIST("$(MZSCHEME)\lib\lib$(MZSCHEME_MAIN_LIB)$(MZSCHEME_VER).dll") \
&& !EXIST("$(MZSCHEME)\lib\libmzgc$(MZSCHEME_VER).dll")) \
|| (EXIST("$(MZSCHEME)\lib\msvc\lib$(MZSCHEME_MAIN_LIB)$(MZSCHEME_VER).lib") \
&& !EXIST("$(MZSCHEME)\lib\msvc\libmzgc$(MZSCHEME_VER).lib"))
! message Building with Precise GC
MZSCHEME_PRECISE_GC = yes
CFLAGS = $(CFLAGS) -DMZ_PRECISE_GC
! endif
! if "$(DYNAMIC_MZSCHEME)" == "yes"
! message MzScheme DLLs will be loaded dynamically
CFLAGS = $(CFLAGS) -DDYNAMIC_MZSCHEME
! if "$(MZSCHEME_PRECISE_GC)" == "yes"
# Precise GC does not use separate dll
CFLAGS = $(CFLAGS) \
-DDYNAMIC_MZSCH_DLL=\"lib$(MZSCHEME_MAIN_LIB)$(MZSCHEME_VER).dll\" \
-DDYNAMIC_MZGC_DLL=\"lib$(MZSCHEME_MAIN_LIB)$(MZSCHEME_VER).dll\"
! else
CFLAGS = $(CFLAGS) \
-DDYNAMIC_MZSCH_DLL=\"lib$(MZSCHEME_MAIN_LIB)$(MZSCHEME_VER).dll\" \
-DDYNAMIC_MZGC_DLL=\"libmzgc$(MZSCHEME_VER).dll\"
! endif
! else
! if "$(MZSCHEME_DEBUG)" == "yes"
CFLAGS = $(CFLAGS) -DMZSCHEME_FORCE_GC
! endif
! if "$(MZSCHEME_PRECISE_GC)" == "yes"
# Precise GC does not use separate dll
! if EXIST("$(MZSCHEME)\lib\lib$(MZSCHEME_MAIN_LIB)$(MZSCHEME_VER).def")
# create .lib from .def
MZSCHEME_LIB = lib$(MZSCHEME_MAIN_LIB)$(MZSCHEME_VER).lib
MZSCHEME_EXTRA_DEP = lib$(MZSCHEME_MAIN_LIB)$(MZSCHEME_VER).lib
! else