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guidfromname.cpp
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guidfromname.cpp
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// GuidFromName
/**
Algorithm from Internet Draft document "UUIDs and GUIDs"
By Paul J. Leach and Rich Sals, February 4, 1998.
This function has been adapted from the routines in the document
uuid_create_from_name and format_uuid_v3
Changes from documented routines:
1. Changed all instances of uuid_t to GUID.
uuid_t field time_low is GUID field Data1.
uuid_t field time_mid is GUID field Data2.
uuid_t field time_hi_and_version is GUID field Data3.
uuid_t field clock_seq_hi_and_reserved is GUID field Data4[0].
uuid_t field clock_seq_low is GUID field Data4[1].
uuid_t field node[6] is GUID field Data4[2] through Data4[8].
2. Use a c++ implementation of the md5 cryptographic hash function.
3. Implemented the htonl, htons, ntohl, ntohs socket routines as inlines.
4. Renamed variables and types to suit my biases.
Copyright (c) 1990- 1993, 1996 Open Software Foundation, Inc.
Copyright (c) 1989 by Hewlett-Packard Company, Palo Alto, Ca. &
Digital Equipment Corporation, Maynard, Mass.
To anyone who acknowledges that this file is provided "AS IS"
without any express or implied warranty: permission to use, copy,
modify, and distribute this file for any purpose is hereby
granted without fee, provided that the above copyright notices and
this notice appears in all source code copies, and that none of
the names of Open Software Foundation, Inc., Hewlett-Packard
Company, or Digital Equipment Corporation be used in advertising
or publicity pertaining to distribution of the software without
specific, written prior permission. Neither Open Software
Foundation, Inc., Hewlett-Packard Company, Microsoft, nor Digital Equipment
Corporation makes any representations about the suitability of
this software for any purpose.
Copyright(C) The Internet Society 1997. All Rights Reserved.
This document and translations of it may be copied and furnished to others,
and derivative works that comment on or otherwise explain it or assist in
its implementation may be prepared, copied, published and distributed, in
whole or in part, without restriction of any kind, provided that the above
copyright notice and this paragraph are included on all such copies and
derivative works.However, this document itself may not be modified in any
way, such as by removing the copyright notice or references to the Internet
Society or other Internet organizations, except as needed for the purpose of
developing Internet standards in which case the procedures for copyrights
defined in the Internet Standards process must be followed, or as required
to translate it into languages other than English.
The limited permissions granted above are perpetual and will not be revoked
by the Internet Society or its successors or assigns.
This document and the information contained herein is provided on an "AS IS"
basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING TASK FORCE
DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO
ANY WARRANTY THAT THE USE OF THE INFORMATION HEREIN WILL NOT INFRINGE ANY
RIGHTS OR ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A
PARTICULAR PURPOSE.
*/
#include "stdafx.h"
#include "md5.h" // cryptographic hash function
#include "guidfromname.h" // verify our function signature
#include "contract.h"
#if BIGENDIAN
#define BigEndian() true
#else
#define BigEndian() false
#endif
//=============================================================================
// htons, htonl, ntohs, ntohl equivalents copied and adapted from socket library.
//=============================================================================
// HostToNetworkLong converts a 32-bit long to network byte order
inline ULONG HostToNetworkLong(ULONG hostlong)
{
LIMITED_METHOD_CONTRACT;
if (BigEndian())
return hostlong;
else
return ( (hostlong >> 24) & 0x000000FFL) |
( (hostlong >> 8) & 0x0000FF00L) |
( (hostlong << 8) & 0x00FF0000L) |
( (hostlong << 24) & 0xFF000000L);
}
// HostToNetworkLong converts a 16-bit short to network byte order
inline USHORT HostToNetworkShort(USHORT hostshort)
{
LIMITED_METHOD_CONTRACT;
if (BigEndian())
return hostshort;
else
return ((hostshort >> 8) & 0x00FF) | ((hostshort << 8) & 0xFF00);
}
// NetworkToHostLong converts a 32-bit long to local host byte order
inline ULONG NetworkToHostLong(ULONG netlong)
{
LIMITED_METHOD_CONTRACT;
if (BigEndian())
return netlong;
else
return ( (netlong >> 24) & 0x000000FFL) |
( (netlong >> 8) & 0x0000FF00L) |
( (netlong << 8) & 0x00FF0000L) |
( (netlong << 24) & 0xFF000000L);
}
// NetworkToHostShort converts a 16-bit short to local host byte order
inline USHORT NetworkToHostShort(USHORT netshort)
{
LIMITED_METHOD_CONTRACT;
if (BigEndian())
return netshort;
else
return ((netshort >> 8) & 0x00FF) | ((netshort << 8) & 0xFF00);
}
//=============================================================================
// GuidFromName(GUID * pGuidResult, REFGUID refGuidNsid,
// const void * pvName, DWORD dwcbName);
//=============================================================================
void GuidFromName
(
GUID * pGuidResult, // resulting GUID
REFGUID refGuidNsid, // Name Space GUID, so identical names from
// different name spaces generate different GUIDs
const void * pvName, // the name from which to generate a GUID
DWORD dwcbName // name length in bytes
)
{
STATIC_CONTRACT_NOTHROW;
STATIC_CONTRACT_GC_NOTRIGGER;
MD5 md5; // Cryptographic hash class instance
MD5HASHDATA md5HashData; // 128-bit hash result
GUID guidNsid; // context NameSpace GUID in network byte order
GUID guidTemp;
// put name space ID in network byte order so it hashes the same
// no matter what endian machine we're on
guidNsid = refGuidNsid;
// The sample code in the IETF draft document discards the result of
// htonl and htons. I've implemented what I think is meant and I've
// sent a note to the author asking for confirmation that this is
// his intent.
if (!BigEndian()) // evaluated at compile time in retail builds
{
guidNsid.Data1 = HostToNetworkLong (guidNsid.Data1);
guidNsid.Data2 = HostToNetworkShort(guidNsid.Data2);
guidNsid.Data3 = HostToNetworkShort(guidNsid.Data3);
}
md5.Init();
md5.HashMore(&guidNsid, sizeof(GUID));
md5.HashMore(pvName, dwcbName);
md5.GetHashValue(&md5HashData);
// the hash is in network byte order at this point
memcpy(&guidTemp, &md5HashData, sizeof(GUID));
// Remainder adapted from function "format_uuid_v3" in IETF draft document
// Construct a version 3 uuid with the pseudo-random number plus a few constants.
// convert GUID from network order to local byte order
if (!BigEndian()) // evaluated at compile time in retail builds
{
guidTemp.Data1 = NetworkToHostLong (guidTemp.Data1);
guidTemp.Data2 = NetworkToHostShort(guidTemp.Data2);
guidTemp.Data3 = NetworkToHostShort(guidTemp.Data3);
}
// set version number
guidTemp.Data3 &= 0x0FFF; // clear version number nibble
guidTemp.Data3 |= (3 << 12);// set version 3 = name-based
// set variant field
guidTemp.Data4[0] &= 0x3F; // clear variant bits
guidTemp.Data4[0] |= 0x80; // set variant = 100b
// If two GuidFromName calls were made from different threads with the same parameters,
// we may get incorrect result even though the expected result is the same, because
// GuidFromName is operating on the same pGuidResult buffer.
// Fix this problem by using a temp GUID buffer and then copy to the pGuidResult buffer.
memcpy(pGuidResult, &guidTemp, sizeof(GUID));
}
// This guid is used for calling GuidFromName function as COM+ runtime uniqualifier
//
// {69F9CBC9-DA05-11d1-9408-0000F8083460}
static const GUID COMPLUS_RUNTIME_GUID = {0x69f9cbc9, 0xda05, 0x11d1,
{0x94, 0x8, 0x0, 0x0, 0xf8, 0x8, 0x34, 0x60}};
void CorGuidFromNameW
(
GUID * pGuidResult, // resulting GUID
LPCWSTR wzName, // the unicode name from which to generate a GUID
SIZE_T cchName // name length in count of unicode character
)
{
WRAPPER_NO_CONTRACT;
GuidFromName(
pGuidResult,
COMPLUS_RUNTIME_GUID,
wzName,
(DWORD)((cchName == (SIZE_T) -1 ? (wcslen(wzName)+1) : cchName) * sizeof(WCHAR)));
}