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Nonterminal.cs
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Nonterminal.cs
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// Copyright 2004 Dominic Cooney. All Rights Reserved.
/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
namespace Earley
{
public sealed class Nonterminal: Symbol
{
readonly IDictionary<Production, object> ps =
new Dictionary<Production, object>();
public Nonterminal(params Production[] ps)
{
if (ps == null) throw new ArgumentNullException();
for (int i = 0; i < ps.Length; i++)
{
if (ps[i] == null) throw new ArgumentNullException();
}
for (int i = 0; i < ps.Length; i++)
{
this.ps[ps[i]] = null;
}
}
public void Add(Production p)
{
if (p == null) throw new ArgumentNullException();
ps[p] = null;
}
internal int Count
{
get { return ps.Count; }
}
internal bool Contains(Production p)
{
if (p == null) throw new ArgumentNullException();
return ps.ContainsKey(p);
}
internal ICollection<Production> Productions
{
get { return ps.Keys; }
}
}
}