A tiny entity framework written in Java. It's inspired by frameworks like Ash (hence the name) and Artemis. Ashley tries to be a high-performance entity framework without the use of black-magic and thus making the API easy and transparent to use.
Ashley is awesome, if you don't believe it, check out some games made with it!
Ashley lives under the Libgdx family but it does not force you to use that specific framework if you do not wish to do so.
Stay up to date in Ashley matters by following @d_saltares and reading saltares.com. Check the libgdx blog as well for additional updates.
Something not working quite as expected? Do you need a feature that has not been implemented yet? Check the issue tracker and add a new one if your problem is not already listed. Please try to provide a detailed description of your problem, including the steps to reproduce it.
Awesome! If you would like to contribute with a new feature or submit a bugfix, fork this repo and send a pull request. Please, make sure all the unit tests are passing before submitting and add new ones in case you introduced new features.
Ashley is licensed under the Apache 2 License, meaning you can use it free of charge, without strings attached in commercial and non-commercial projects. We love to get (non-mandatory) credit in case you release a game or app using Ashley!