Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Endlosmodus #46

Closed
djschilling opened this issue Mar 3, 2015 · 3 comments
Closed

Endlosmodus #46

djschilling opened this issue Mar 3, 2015 · 3 comments

Comments

@djschilling
Copy link
Owner

Es soll einen Endlos-Modus geben, in dem zufällig Level erzeugt werden, die daraufhin gelöst werden sollen.

Um den Modus spannend zu gestalten ist noch Konzeption notwendig.

Einen solchen Modus hat es schon gegeben. Er war noch nicht ausgereift genug um produktiv zu gehen.

Ideen:

  • Zeitbasiert: Zeit läuft im Spiel herunter, für jedes gelöste Level bekommt man einen Zeitbonus. Der Modus läuft solange, bis keine Zeit mehr vorhanden ist.
djschilling added a commit that referenced this issue Aug 15, 2015
djschilling added a commit that referenced this issue Aug 15, 2015
djschilling added a commit that referenced this issue Aug 15, 2015
raaphy pushed a commit that referenced this issue Aug 15, 2015
djschilling added a commit that referenced this issue Aug 15, 2015
djschilling added a commit that referenced this issue Aug 15, 2015
djschilling added a commit that referenced this issue Aug 15, 2015
raaphy pushed a commit that referenced this issue Aug 15, 2015
raaphy pushed a commit that referenced this issue Aug 16, 2015
raaphy pushed a commit that referenced this issue Aug 16, 2015
djschilling added a commit that referenced this issue Aug 16, 2015
djschilling added a commit that referenced this issue Aug 16, 2015
djschilling added a commit that referenced this issue Aug 16, 2015
raaphy pushed a commit that referenced this issue Aug 16, 2015
djschilling added a commit that referenced this issue Aug 16, 2015
raaphy pushed a commit that referenced this issue Aug 17, 2015
raaphy pushed a commit that referenced this issue Aug 17, 2015
raaphy pushed a commit that referenced this issue Aug 17, 2015
raaphy pushed a commit that referenced this issue Aug 17, 2015
djschilling added a commit that referenced this issue Aug 17, 2015
raaphy pushed a commit that referenced this issue Aug 17, 2015
raaphy pushed a commit that referenced this issue Aug 17, 2015
@raaphy
Copy link
Collaborator

raaphy commented Aug 17, 2015

Noch zu tun:

  • Highscore soll gespeichert werden und im GameOver Screen sichtbear sein
  • Countdown Zeit muss nach Links
  • Restart Button muss bei gelöstem Level verschwinden
  • GameOver: Weiter butten muss mit zurück zum MainMenue Button ersetzt werden
  • Highscore view ggf GooglePlay integration
  • GameOver erhält share Button

raaphy pushed a commit that referenced this issue Aug 17, 2015
raaphy pushed a commit that referenced this issue Aug 17, 2015
raaphy pushed a commit that referenced this issue Aug 17, 2015
djschilling added a commit that referenced this issue Aug 17, 2015
djschilling pushed a commit that referenced this issue Aug 22, 2015
@djschilling
Copy link
Owner Author

Noch zu tun:

  • Bug beheben, der Auftritt wenn während der Animation einer Teilverschiebung das gleiche verschoben wird und damit das Level gelöst wird.
  • Im Game Ove Screen markieren wenn es ein neuer Highscore ist. (z.B.Als eine Art Stempel)
  • Punktevergabe beim lösen eines Levels überprüfen
  • Abfolge der Schwierigkeiten im Just Play Modus überprüfen
  • Level 100 geschafft Screen abschließen

raaphy pushed a commit that referenced this issue Aug 24, 2015
djschilling pushed a commit that referenced this issue Aug 24, 2015
djschilling pushed a commit that referenced this issue Aug 24, 2015
djschilling pushed a commit that referenced this issue Aug 24, 2015
djschilling pushed a commit that referenced this issue Aug 24, 2015
djschilling added a commit that referenced this issue Aug 24, 2015
@djschilling
Copy link
Owner Author

Diese Issue ist abgeschlossen. Weitere Verbesserungen am Endlosmodus werden in separaten Tickets vorgenommen.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants