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manager.js
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manager.js
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import Tile from './tile.js';
import DecodingQueue from './decoding-queue.js';
import { getTileKey } from './util.js';
class TilesManager {
constructor(tiler) {
this.tiler = tiler;
this.tiles = {};
this.decodingQueue = new DecodingQueue(tiler.options);
}
getOrCreateTile(x, y, z) {
const key = getTileKey(x, y, z);
let tile = this.getTileByKey(key);
if (!tile) {
tile = new Tile(x, y, z, this.tiler);
}
this.tiles[key] = tile;
return tile;
}
getTileByKey(key) {
return this.tiles[key];
}
getTile(x, y, z) {
return this.getTileByKey( getTileKey(x, y, z) );
}
_detachTile(x, y, z) {
const key = getTileKey(x, y, z);
if (this.tiles[key]) {
this.tiles[key].detach();
delete this.tiles[key];
}
}
/**
* Show tile below the main one
* (it's generally displayed until the main tile is loaded)
*
* @param {Integer} x
* @param {Integer} y
* @param {Integer} z
* @returns Tile|false
*/
showPlaceholderTileBelow(x, y, z) {
x = Math.floor(x / 2);
y = Math.floor(y / 2);
z -= 1;
if (z < 0) {
return false;
}
const parentImage = this.decodingQueue.getImage(x, y, z);
if (parentImage && parentImage.isLoaded()) {
this.createPlaceholderTile(x, y, z);
if (parentImage.isDecoded()) {
return true;
}
}
return this.showPlaceholderTileBelow(x, y, z);
}
createPlaceholderTile(x, y, z) {
const tile = this.getOrCreateTile(x, y, z);
tile.isPlaceholder = true;
}
showPlaceholderTilesAbove(x, y, z, maxZ) {
z += 1;
if (z > maxZ) {
return false;
}
let visibleChildTilesCount = 0;
for (let childX = x * 2; childX < (x * 2 + 2); childX++) {
for (let childY = y * 2; childY < (y * 2 + 2); childY++) {
let childImage = this.decodingQueue.getImage(childX, childY, z);
if (childImage && childImage.isLoaded()) {
this.createPlaceholderTile(childX, childY, z);
if (childImage.isDecoded()) {
visibleChildTilesCount++;
}
}
}
}
// if all 4 tiles are visible - it means viewport is covered,
// otherwise try to display a layer above:
if (visibleChildTilesCount < 4) {
for (let childX = x * 2; childX < (x * 2 + 2); childX++) {
for (let childY = y * 2; childY < (y * 2 + 2); childY++) {
this.showPlaceholderTilesAbove(childX, childY, z, maxZ);
}
}
}
}
displayTiles() {
let tilesToAttach = [];
for(let key in this.tiles) {
let tile = this.tiles[key];
if (tile.isInActiveLayer || tile.isPlaceholder) {
if (tile.isAttached) {
// tile already attached, do nothing?
} else {
tilesToAttach.push(tile);
}
}
}
const tilesThatWereLoadedBefore = [];
const activeLayerTiles = [];
const otherTiles = [];
tilesToAttach.forEach((tile) => {
if (tile.imageLoaded || tile.imageLoading) {
tilesThatWereLoadedBefore.push(tile);
} else if(tile.isInActiveLayer) {
activeLayerTiles.push(tile);
} else {
otherTiles.push(tile);
}
});
tilesThatWereLoadedBefore.sort(function(tile1, tile2) {
return tile1.z - tile2.z;
});
tilesToAttach = [];
tilesToAttach = tilesToAttach
.concat(tilesThatWereLoadedBefore)
.concat(activeLayerTiles)
.concat(otherTiles);
tilesToAttach.forEach((tile) => {
tile.attach();
this.decodingQueue.cacheImage(tile.tileImage);
});
}
destroyUnusedTiles() {
for(let key in this.tiles) {
let tile = this.tiles[key];
if (!tile.isPlaceholder && !tile.isInActiveLayer) {
this._detachTile(tile.x, tile.y, tile.z);
}
}
}
activeTilesLoaded() {
for(let key in this.tiles) {
let tile = this.tiles[key];
if (tile.isInActiveLayer && !tile.isFullyDisplayed && !tile.isFading) {
return false;
}
}
return true;
}
resetTilesRelations() {
for(let key in this.tiles) {
let tile = this.tiles[key];
tile.isPlaceholder = false;
tile.isInActiveLayer = false;
}
}
destroy() {
for(let key in this.tiles) {
let tile = this.tiles[key];
tile.destroy();
}
this.decodingQueue.destroy();
//this.queue.destroy();
this.tiles = {};
}
}
export default TilesManager;