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Update ASIO to fix error messages on Windows
Linux x64 SDL1 #14652: Commit fff2f22 pushed by AJenbo
August 27, 2024 14:45 3m 50s master
August 27, 2024 14:45 3m 50s
Minor rendering cleanups
Linux x64 SDL1 #14646: Commit 1bab025 pushed by glebm
August 26, 2024 16:52 4m 28s master
August 26, 2024 16:52 4m 28s
add experimental port for jailbroken PS5s
Linux x64 SDL1 #14633: Pull request #7371 opened by john-tornblom
August 25, 2024 19:01 10m 4s john-tornblom:master
August 25, 2024 19:01 10m 4s
Optimize StartSpell()
Linux x64 SDL1 #14618: Commit a374985 pushed by AJenbo
August 24, 2024 18:35 4m 45s master
August 24, 2024 18:35 4m 45s
fix repair and recharge (#7360)
Linux x64 SDL1 #14599: Commit 71650f9 pushed by qndel
August 21, 2024 21:19 3m 47s master
August 21, 2024 21:19 3m 47s
dun_render: Fix OOB in world_draw_black_tile
Linux x64 SDL1 #14597: Commit 4e572f0 pushed by glebm
August 20, 2024 21:14 3m 41s master
August 20, 2024 21:14 3m 41s
Speed up world_draw_black_tile
Linux x64 SDL1 #14594: Commit ef498f2 pushed by glebm
August 20, 2024 08:11 4m 20s master
August 20, 2024 08:11 4m 20s
dun_render_benchmark: BM_RenderBlackTile
Linux x64 SDL1 #14592: Commit 49f63c5 pushed by glebm
August 20, 2024 00:18 3m 50s master
August 20, 2024 00:18 3m 50s
dun_render: Fix dark triangle rendering
Linux x64 SDL1 #14590: Commit 15f8987 pushed by glebm
August 19, 2024 23:46 3m 40s master
August 19, 2024 23:46 3m 40s
dun_render: Specialized FullyDark+Solid triangles
Linux x64 SDL1 #14588: Commit f6c8a32 pushed by AJenbo
August 19, 2024 23:16 3m 47s master
August 19, 2024 23:16 3m 47s
benchmarking.md: Explain how to compare benchmarks
Linux x64 SDL1 #14587: Commit 4c53e0b pushed by glebm
August 19, 2024 23:11 3m 51s master
August 19, 2024 23:11 3m 51s
Fix ReencodeDungeonCelsLeft/RightTriangle
Linux x64 SDL1 #14574: Commit 114b38d pushed by glebm
August 19, 2024 19:02 3m 48s master
August 19, 2024 19:02 3m 48s
Organize gdb/llvm files a bit better
Linux x64 SDL1 #14571: Commit 31f91ac pushed by glebm
August 18, 2024 19:31 4m 1s master
August 18, 2024 19:31 4m 1s
Re-encode dungeon tiles to remove bloat
Linux x64 SDL1 #14570: Commit 451f1fd pushed by glebm
August 18, 2024 19:29 2m 13s master
August 18, 2024 19:29 2m 13s
scrollrt: Add IsFloor function
Linux x64 SDL1 #14567: Commit a2961ea pushed by glebm
August 18, 2024 07:54 4m 24s master
August 18, 2024 07:54 4m 24s
dun_render: Optimize triangle rendering
Linux x64 SDL1 #14562: Commit d41c7e4 pushed by glebm
August 17, 2024 16:53 4m 4s master
August 17, 2024 16:53 4m 4s
Add a StaticVector pretty-printer for LLDB
Linux x64 SDL1 #14561: Commit 81452d8 pushed by glebm
August 17, 2024 16:52 1m 34s master
August 17, 2024 16:52 1m 34s
Only check devilutionx.mpq version if it exists
Linux x64 SDL1 #14560: Commit 51659c8 pushed by glebm
August 17, 2024 15:49 3m 37s master
August 17, 2024 15:49 3m 37s
animationinfo_test.cpp: Add missing include
Linux x64 SDL1 #14552: Commit cfa6529 pushed by glebm
August 17, 2024 07:33 3m 53s master
August 17, 2024 07:33 3m 53s
Further increase outline pixels to 2048
Linux x64 SDL1 #14550: Commit dc2406d pushed by glebm
August 16, 2024 19:49 3m 48s master
August 16, 2024 19:49 3m 48s
Check DevilutionX version
Linux x64 SDL1 #14548: Commit 7d5bef7 pushed by glebm
August 14, 2024 23:53 3m 59s master
August 14, 2024 23:53 3m 59s
change log type on missing optional lua assets from error to info
Linux x64 SDL1 #14547: Commit 8e57785 pushed by glebm
August 14, 2024 22:21 4m 33s master
August 14, 2024 22:21 4m 33s
Add a StaticVector pretty-printer for GDB
Linux x64 SDL1 #14543: Commit 8681ef7 pushed by glebm
August 14, 2024 19:48 3m 43s master
August 14, 2024 19:48 3m 43s
Rename MissileData fields to match the TSV
Linux x64 SDL1 #14538: Commit bb6787c pushed by glebm
August 14, 2024 18:30 4m 6s master
August 14, 2024 18:30 4m 6s
StaticVector: Add more container methods
Linux x64 SDL1 #14535: Commit d3e30d1 pushed by glebm
August 12, 2024 22:16 3m 59s master
August 12, 2024 22:16 3m 59s