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Divorce town seed from game seed #6445

Divorce town seed from game seed

Divorce town seed from game seed #6445

name: Windows MinGW x86
on:
push:
branches:
- master
paths-ignore:
- '*.md'
- 'docs/**'
pull_request:
types: [ opened, synchronize ]
paths-ignore:
- '*.md'
- 'docs/**'
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
runs-on: ubuntu-22.04
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Create Build Environment
run: >
sudo apt update &&
sudo apt install -y cmake gcc-mingw-w64-i686 g++-mingw-w64-i686 pkg-config-mingw-w64-i686 libz-mingw-w64-dev gettext dpkg-dev wget git sudo smpq &&
sudo rm /usr/i686-w64-mingw32/lib/libz.dll.a &&
sudo Packaging/windows/mingw-prep.sh
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}
run: cmake -S. -Bbuild -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBUILD_TESTING=OFF -DCPACK=ON -DCMAKE_TOOLCHAIN_FILE=../CMake/platforms/mingwcc.toolchain.cmake -DDEVILUTIONX_SYSTEM_BZIP2=OFF -DDEVILUTIONX_STATIC_LIBSODIUM=ON -DDISCORD_INTEGRATION=ON -DSCREEN_READER_INTEGRATION=ON
- name: Build
working-directory: ${{github.workspace}}
shell: bash
run: cmake --build build -j $(nproc) --target package
- name: Upload-Package
if: ${{ !env.ACT }}
uses: actions/upload-artifact@v4
with:
name: devilutionx_x86.zip
path: build/devilutionx.zip