Skip to content

Releases: dhollinger/x4_mods

v1.3.0-sve-trim

26 Oct 03:07
b1a52ae
Compare
Choose a tag to compare

5.0.4-sve

14 Jul 17:08
5dba751
Compare
Choose a tag to compare

General Fixes

Weapon Variation Expansion VRO v2.0.2

02 Oct 20:01
621bf03
Compare
Choose a tag to compare

Changes

  • Reduce the Teladi Autocannon damage value by a little over 50%. It was way too powerful.

Ship Variation Expansion VRO v5.0.3

26 Aug 23:02
a1ec153
Compare
Choose a tag to compare
  • Remove spawnships.md script diff. It was broken and not spawning any ships.

SVE VRO Trimmed v1.2.2

26 Aug 23:03
c3e28e2
Compare
Choose a tag to compare
  • Remove excess definitions in the wares.xml file that was conflicting with SVE VRO and wasn't supposed to be in the file

NoSuperHighway v2.0.1

24 Jun 03:06
Compare
Choose a tag to compare

Release Notes

  • Re-add the Boron Highways for the purposes of missions that require them and zonal hazards

SVE VRO Trimmed v1.2.1

05 May 04:55
8bf9e62
Compare
Choose a tag to compare

Release 1.2.1

  • Add the akita back into the mod as it is now a different ship

Ship Variation Expansion VRO v5.0.2

04 May 04:48
925a591
Compare
Choose a tag to compare

Release 5.0.2

  • Remove Tartarus using old Paranid model
  • Update spawnships script to ensure the ships have ishields on spawn

Weapon Variatio Expansion VRO v2.0.1

30 Apr 19:46
c6b6e1f
Compare
Choose a tag to compare

Release 2.0.1

  • Reverted damage changes to the railgun turrets due to damage being nerfed way too much. Updated turret rotation is still in-tact

NoSuperHighway v2.0.0

29 Apr 05:46
74da39b
Compare
Choose a tag to compare

Release 2.0.0

  • Update removes the highways in Boron space