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alarm.go
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alarm.go
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package goquic
// #include <stddef.h>
// #include "src/adaptor.h"
import "C"
import (
"fmt"
"time"
"unsafe"
)
type GoQuicAlarm struct {
deadline int64
isDestroyed bool
isCanceled bool
invalidateCh chan bool
wrapper unsafe.Pointer
clock unsafe.Pointer
taskRunner *TaskRunner
}
func (alarm *GoQuicAlarm) SetImpl() {
if alarm.isDestroyed {
return
}
alarm.isCanceled = false
alarm.taskRunner.RunAlarm(alarm)
}
// Called by C++ side when the C++ wrapper object is destoryed
func (alarm *GoQuicAlarm) Destroy() {
alarm.isDestroyed = true
alarm.CancelImpl()
alarm.taskRunner.UnregisterAlarm(alarm)
}
func (alarm *GoQuicAlarm) CancelImpl() {
alarm.isCanceled = true
alarm.taskRunner.CancelAlarm(alarm)
}
func (alarm *GoQuicAlarm) OnAlarm() {
if now := int64(C.clock_now(alarm.clock)); now < alarm.deadline {
// This should be very rarely occrued. Otherwise this could be performance bottleneck.
fmt.Println(now, time.Now().UnixNano()/1000000, alarm.wrapper, alarm.deadline, "Warning: Timer not adjustted")
alarm.SetImpl()
return
}
// There can be race condition between QuicAlarm destruction and OnAlarm callback. So this check is needed
if alarm.isCanceled {
return
}
C.go_quic_alarm_fire(alarm.wrapper)
}
func (alarm *GoQuicAlarm) Now() int64 {
return int64(C.clock_now(alarm.clock))
}
//export CreateGoQuicAlarm
func CreateGoQuicAlarm(go_quic_alarm_go_wrapper_c unsafe.Pointer, clock_c unsafe.Pointer, go_task_runner_key int64) int64 {
alarm := &GoQuicAlarm{
wrapper: go_quic_alarm_go_wrapper_c,
taskRunner: taskRunnerPtr.Get(go_task_runner_key),
clock: clock_c,
isCanceled: false,
}
alarm.taskRunner.RegisterAlarm(alarm)
return goQuicAlarmPtr.Set(alarm)
}
//export GoQuicAlarmSetImpl
func GoQuicAlarmSetImpl(go_quic_alarm_key int64, deadline int64) {
alarm := goQuicAlarmPtr.Get(go_quic_alarm_key)
alarm.deadline = deadline
alarm.SetImpl()
}
//export GoQuicAlarmCancelImpl
func GoQuicAlarmCancelImpl(go_quic_alarm_key int64) {
alarm := goQuicAlarmPtr.Get(go_quic_alarm_key)
alarm.CancelImpl()
}
//export GoQuicAlarmDestroy
func GoQuicAlarmDestroy(go_quic_alarm_key int64) {
alarm := goQuicAlarmPtr.Get(go_quic_alarm_key)
alarm.Destroy()
goQuicAlarmPtr.Del(go_quic_alarm_key)
}