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wiiu/video: Call GX2SetTV/DRCEnable on leaving foreground
Build (OpenWatcom) #3: Commit 4a1bfba pushed by WinterMute
September 10, 2023 14:52 1m 58s wiiu-sdl2-2.26
September 10, 2023 14:52 1m 58s
wiiu/video: Call GX2SetTV/DRCEnable on leaving foreground
Build (Emscripten) #7: Commit 4a1bfba pushed by WinterMute
September 10, 2023 14:52 14m 18s wiiu-sdl2-2.26
September 10, 2023 14:52 14m 18s
wiiu/video: Call GX2SetTV/DRCEnable on leaving foreground
Build (Nintendo 3DS) #3: Commit 4a1bfba pushed by WinterMute
September 10, 2023 14:52 1m 27s wiiu-sdl2-2.26
September 10, 2023 14:52 1m 27s
wiiu/video: Call GX2SetTV/DRCEnable on leaving foreground
Build (VM Actions) #4: Commit 4a1bfba pushed by WinterMute
September 10, 2023 14:52 10m 22s wiiu-sdl2-2.26
September 10, 2023 14:52 10m 22s
wiiu/video: Call GX2SetTV/DRCEnable on leaving foreground
Build (Sony Playstation 2) #3: Commit 4a1bfba pushed by WinterMute
September 10, 2023 14:52 3m 35s wiiu-sdl2-2.26
September 10, 2023 14:52 3m 35s
wiiu/video: Call GX2SetTV/DRCEnable on leaving foreground
Build (Sony Playstation Vita) #5: Commit 4a1bfba pushed by WinterMute
September 10, 2023 14:52 3m 50s wiiu-sdl2-2.26
September 10, 2023 14:52 3m 50s
wiiu/video: Call GX2SetTV/DRCEnable on leaving foreground
Build (MSVC) #6: Commit 4a1bfba pushed by WinterMute
September 10, 2023 14:52 7m 34s wiiu-sdl2-2.26
September 10, 2023 14:52 7m 34s
wiiu/video: Call GX2SetTV/DRCEnable on leaving foreground
Build (iOS/tvOS) #7: Commit 4a1bfba pushed by WinterMute
September 10, 2023 14:52 1m 13s wiiu-sdl2-2.26
September 10, 2023 14:52 1m 13s
wiiu/video: Call GX2SetTV/DRCEnable on leaving foreground
Build #7: Commit 4a1bfba pushed by WinterMute
September 10, 2023 14:52 14m 14s wiiu-sdl2-2.26
September 10, 2023 14:52 14m 14s
audio: Mix multiple streams in float32 to prevent clipping.
Build (MSVC) #5: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 12m 55s main
September 1, 2023 13:24 12m 55s
audio: Mix multiple streams in float32 to prevent clipping.
Build (iOS/tvOS) #6: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 1m 42s main
September 1, 2023 13:24 1m 42s
audio: Mix multiple streams in float32 to prevent clipping.
Build (VM Actions) #3: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 15m 15s main
September 1, 2023 13:24 15m 15s
audio: Mix multiple streams in float32 to prevent clipping.
Build (Sony Playstation Vita) #2: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 3m 45s main
September 1, 2023 13:24 3m 45s
audio: Mix multiple streams in float32 to prevent clipping.
Build (RISC OS) #6: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 7m 25s main
September 1, 2023 13:24 7m 25s
audio: Mix multiple streams in float32 to prevent clipping.
Build #6: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 17m 41s main
September 1, 2023 13:24 17m 41s
audio: Mix multiple streams in float32 to prevent clipping.
Build (Android) #6: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 5m 24s main
September 1, 2023 13:24 5m 24s
audio: Mix multiple streams in float32 to prevent clipping.
Build (Haiku) #1: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 2m 14s main
September 1, 2023 13:24 2m 14s
audio: Mix multiple streams in float32 to prevent clipping.
Build (Nintendo 3DS) #2: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 3m 15s main
September 1, 2023 13:24 3m 15s
audio: Mix multiple streams in float32 to prevent clipping.
Build (Emscripten) #6: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 11m 57s main
September 1, 2023 13:24 11m 57s
audio: Mix multiple streams in float32 to prevent clipping.
Build (Sony Playstation Portable) #2: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 10m 51s main
September 1, 2023 13:24 10m 51s
audio: Mix multiple streams in float32 to prevent clipping.
Build (LoongArch64) #2: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 2m 12s main
September 1, 2023 13:24 2m 12s
audio: Mix multiple streams in float32 to prevent clipping.
Build (Sony Playstation 2) #2: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 10m 29s main
September 1, 2023 13:24 10m 29s
audio: Mix multiple streams in float32 to prevent clipping.
Build (PowerPC64) #2: Commit fd7cd91 pushed by WinterMute
September 1, 2023 13:24 9m 33s main
September 1, 2023 13:24 9m 33s
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