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index.html
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<!DOCTYPE html>
<html>
<head>
<title></title>
<meta charset="utf-8">
<meta name="description" content="Game for Ludum Dare 48, April 2021">
<meta name="author" content="Luke Nickerson">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=10.0, user-scalable=yes">
<link rel="preconnect" href="https://fonts.gstatic.com">
<link href="https://fonts.googleapis.com/css2?family=Assistant:wght@500&family=Ubuntu&display=swap" rel="stylesheet">
<link href="./styles/miner.css" rel="stylesheet" />
</head>
<body scroll="no">
<main id="main">
<header class="main-header intro">
<h1 class="title">
<span class="title-1">The</span>
<span class="title-2">Little</span>
<span class="title-3">Boring</span>
<span class="title-4">Drill</span>
</h1>
<div class="sub-title">v1.1.5<br>A web game made for Ludum Dare 48</div>
</header>
<section class="tips intro">
Tips:
<ul>
<li>Tap your drill and turn it on.</li>
<li>Tap other parts to see their contents and capabilities.</li>
<li>Build new parts.</li>
<li>Go <i>deeper and deeper</i>!<br>(after all, that's the theme)</li>
<li>Follow <a href="https://twitter.com/deathraygames" target="_blank">@deathraygames on Twitter</a></li>
<li>Tap anywhere to dismiss the tips.</li>
</ul>
</section>
<article class="world-view">
<div class="world">
<!-- <svg id="display" width="100%" height="100%">
<polygon points="0 600, 0 450,
100 400, 0 0, 20 0, 120 400,
680 400, 780 0, 800 0, 700 400,
800 450, 800 600" />
</svg> -->
<div class="planet">
<div class="holes"></div>
</div>
<div class="vehicles">
<!-- <div class="vehicle">
<div class="block"></div>
<div class="block"></div>
</div> -->
</div>
<div class="connections"></div>
</div>
</article>
<section class="block-info-windows">
<!-- populated by renderer -->
</section>
<!-- <section class="connections"></section> -->
<footer class="info-footer">
<div>
<input type="checkbox" id="location-info-toggle" class="info-details-toggle" />
<div class="info-details location-info-details">
<!-- populated by renderer -->
</div>
<label for="location-info-toggle" class="info-details-toggle-label">
Depth: <span class="depth-number">_</span>
</label>
</div>
<div>
<input type="checkbox" id="total-cargo-toggle" class="info-details-toggle" />
<div class="info-details total-cargo-details">
<!-- populated by renderer -->
</div>
<label for="total-cargo-toggle" class="info-details-toggle-label">
Σ Cargo:
<span class="total-cargo-used-number"></span> /
<span class="total-cargo-capacity-number"></span>
</label>
</div>
</footer>
<nav class="build-ui">
<ol class="build-category-list">
<li class="">
Everything
<ol class="build-block-list"><!-- populated by renderer --></ol>
</li>
</ol>
<!-- <button type="button" class="cancel-build">Cancel Build</button>
<button type="button" class="rotate-build">Rotate</button> -->
<button type="button" class="toggle-build-menu">Build</button>
</nav>
<section class="hand"></section>
</main>
<script type="module" src="./src/game.js"></script>
</body>
</html>