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index.js
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/*global Buffer require exports console setTimeout */
var net = require("net"),
util = require("./lib/util"),
Queue = require("./lib/queue"),
to_array = require("./lib/to_array"),
events = require("events"),
crypto = require("crypto"),
parsers = [], commands,
connection_id = 0,
default_port = 6379,
default_host = "127.0.0.1";
// can set this to true to enable for all connections
exports.debug_mode = false;
var arraySlice = Array.prototype.slice
function trace() {
if (!exports.debug_mode) return;
console.log.apply(null, arraySlice.call(arguments))
}
// hiredis might not be installed
try {
require("./lib/parser/hiredis");
parsers.push(require("./lib/parser/hiredis"));
} catch (err) {
if (exports.debug_mode) {
console.warn("hiredis parser not installed.");
}
}
parsers.push(require("./lib/parser/javascript"));
function RedisClient(stream, options) {
this.stream = stream;
this.options = options = options || {};
this.connection_id = ++connection_id;
this.connected = false;
this.ready = false;
this.connections = 0;
if (this.options.socket_nodelay === undefined) {
this.options.socket_nodelay = true;
}
this.should_buffer = false;
this.command_queue_high_water = this.options.command_queue_high_water || 1000;
this.command_queue_low_water = this.options.command_queue_low_water || 0;
this.max_attempts = null;
if (options.max_attempts && !isNaN(options.max_attempts) && options.max_attempts > 0) {
this.max_attempts = +options.max_attempts;
}
this.command_queue = new Queue(); // holds sent commands to de-pipeline them
this.offline_queue = new Queue(); // holds commands issued but not able to be sent
this.commands_sent = 0;
this.connect_timeout = false;
if (options.connect_timeout && !isNaN(options.connect_timeout) && options.connect_timeout > 0) {
this.connect_timeout = +options.connect_timeout;
}
this.enable_offline_queue = true;
if (typeof this.options.enable_offline_queue === "boolean") {
this.enable_offline_queue = this.options.enable_offline_queue;
}
this.persist_offline_queue = false;
if(typeof this.options.persist_offline_queue === "boolean") {
this.persist_offline_queue = this.options.persist_offline_queue;
}
this.retry_max_delay = null;
if (options.retry_max_delay !== undefined && !isNaN(options.retry_max_delay) && options.retry_max_delay > 0) {
this.retry_max_delay = options.retry_max_delay;
}
this.initialize_retry_vars();
this.pub_sub_mode = false;
this.subscription_set = {};
this.monitoring = false;
this.closing = false;
this.server_info = {};
this.auth_pass = null;
if (options.auth_pass !== undefined) {
this.auth_pass = options.auth_pass;
}
this.parser_module = null;
this.selected_db = null; // save the selected db here, used when reconnecting
this.old_state = null;
var self = this;
this.stream.on("connect", function () {
self.on_connect();
});
this.stream.on("data", function (buffer_from_socket) {
self.on_data(buffer_from_socket);
});
this.stream.on("error", function (msg) {
self.on_error(msg.message);
});
this.stream.on("close", function () {
self.connection_gone("close");
});
this.stream.on("end", function () {
self.connection_gone("end");
});
this.stream.on("drain", function () {
self.should_buffer = false;
self.emit("drain");
});
events.EventEmitter.call(this);
}
util.inherits(RedisClient, events.EventEmitter);
exports.RedisClient = RedisClient;
RedisClient.prototype.initialize_retry_vars = function () {
this.retry_timer = null;
this.retry_totaltime = 0;
this.retry_delay = 150;
this.retry_backoff = 1.7;
this.attempts = 1;
};
RedisClient.prototype.unref = function () {
trace("User requesting to unref the connection");
if (this.connected) {
trace("unref'ing the socket connection");
this.stream.unref();
}
else {
trace("Not connected yet, will unref later");
this.once("connect", function () {
this.unref();
})
}
};
// flush offline_queue and command_queue, erroring any items with a callback first
RedisClient.prototype.flush_and_error = function (message) {
var command_obj, error;
error = new Error(message);
if (!this.persist_offline_queue) {
while (this.offline_queue.length > 0) {
command_obj = this.offline_queue.shift();
if (typeof command_obj.callback === "function") {
try {
command_obj.callback(error);
} catch (callback_err) {
this.emit("error", callback_err);
}
}
}
this.offline_queue = new Queue();
}
while (this.command_queue.length > 0) {
command_obj = this.command_queue.shift();
if (typeof command_obj.callback === "function") {
try {
command_obj.callback(error);
} catch (callback_err) {
this.emit("error", callback_err);
}
}
}
this.command_queue = new Queue();
};
RedisClient.prototype.on_error = function (msg) {
var message = "Redis connection to " + this.host + ":" + this.port + " failed - " + msg;
if (this.closing) {
return;
}
if (exports.debug_mode) {
console.warn(message);
}
this.flush_and_error(message);
this.connected = false;
this.ready = false;
this.emit("error", new Error(message));
// "error" events get turned into exceptions if they aren't listened for. If the user handled this error
// then we should try to reconnect.
this.connection_gone("error");
};
RedisClient.prototype.do_auth = function () {
var self = this;
if (exports.debug_mode) {
console.log("Sending auth to " + self.host + ":" + self.port + " id " + self.connection_id);
}
self.send_anyway = true;
self.send_command("auth", [this.auth_pass], function (err, res) {
if (err) {
if (err.toString().match("LOADING")) {
// if redis is still loading the db, it will not authenticate and everything else will fail
console.log("Redis still loading, trying to authenticate later");
setTimeout(function () {
self.do_auth();
}, 2000); // TODO - magic number alert
return;
} else if (err.toString().match("no password is set")) {
console.log("Warning: Redis server does not require a password, but a password was supplied.")
err = null;
res = "OK";
} else {
return self.emit("error", new Error("Auth error: " + err.message));
}
}
if (res.toString() !== "OK") {
return self.emit("error", new Error("Auth failed: " + res.toString()));
}
if (exports.debug_mode) {
console.log("Auth succeeded " + self.host + ":" + self.port + " id " + self.connection_id);
}
if (self.auth_callback) {
self.auth_callback(err, res);
self.auth_callback = null;
}
// now we are really connected
self.emit("connect");
self.initialize_retry_vars();
if (self.options.no_ready_check) {
self.on_ready();
} else {
self.ready_check();
}
});
self.send_anyway = false;
};
RedisClient.prototype.on_connect = function () {
if (exports.debug_mode) {
console.log("Stream connected " + this.host + ":" + this.port + " id " + this.connection_id);
}
this.connected = true;
this.ready = false;
this.connections += 1;
this.command_queue = new Queue();
this.emitted_end = false;
if (this.options.socket_nodelay) {
this.stream.setNoDelay();
}
this.stream.setTimeout(0);
this.init_parser();
if (this.auth_pass) {
this.do_auth();
} else {
this.emit("connect");
this.initialize_retry_vars();
if (this.options.no_ready_check) {
this.on_ready();
} else {
this.ready_check();
}
}
};
RedisClient.prototype.init_parser = function () {
var self = this;
if (this.options.parser) {
if (! parsers.some(function (parser) {
if (parser.name === self.options.parser) {
self.parser_module = parser;
if (exports.debug_mode) {
console.log("Using parser module: " + self.parser_module.name);
}
return true;
}
})) {
throw new Error("Couldn't find named parser " + self.options.parser + " on this system");
}
} else {
if (exports.debug_mode) {
console.log("Using default parser module: " + parsers[0].name);
}
this.parser_module = parsers[0];
}
this.parser_module.debug_mode = exports.debug_mode;
// return_buffers sends back Buffers from parser to callback. detect_buffers sends back Buffers from parser, but
// converts to Strings if the input arguments are not Buffers.
this.reply_parser = new this.parser_module.Parser({
return_buffers: self.options.return_buffers || self.options.detect_buffers || false
});
// "reply error" is an error sent back by Redis
this.reply_parser.on("reply error", function (reply) {
if (reply instanceof Error) {
self.return_error(reply);
} else {
self.return_error(new Error(reply));
}
});
this.reply_parser.on("reply", function (reply) {
self.return_reply(reply);
});
// "error" is bad. Somehow the parser got confused. It'll try to reset and continue.
this.reply_parser.on("error", function (err) {
self.emit("error", new Error("Redis reply parser error: " + err.stack));
});
};
RedisClient.prototype.on_ready = function () {
var self = this;
this.ready = true;
if (this.old_state !== null) {
this.monitoring = this.old_state.monitoring;
this.pub_sub_mode = this.old_state.pub_sub_mode;
this.selected_db = this.old_state.selected_db;
this.old_state = null;
}
// magically restore any modal commands from a previous connection
if (this.selected_db !== null) {
// this trick works if and only if the following send_command
// never goes into the offline queue
var pub_sub_mode = this.pub_sub_mode;
this.pub_sub_mode = false;
this.send_command('select', [this.selected_db]);
this.pub_sub_mode = pub_sub_mode;
}
if (this.pub_sub_mode === true) {
// only emit "ready" when all subscriptions were made again
var callback_count = 0;
var callback = function () {
callback_count--;
if (callback_count === 0) {
self.emit("ready");
}
};
Object.keys(this.subscription_set).forEach(function (key) {
var parts = key.split(" ");
if (exports.debug_mode) {
console.warn("sending pub/sub on_ready " + parts[0] + ", " + parts[1]);
}
callback_count++;
self.send_command(parts[0] + "scribe", [parts[1]], callback);
});
return;
} else if (this.monitoring) {
this.send_command("monitor");
} else {
this.send_offline_queue();
}
this.emit("ready");
};
RedisClient.prototype.on_info_cmd = function (err, res) {
var self = this, obj = {}, lines, retry_time;
if (err) {
return self.emit("error", new Error("Ready check failed: " + err.message));
}
lines = res.toString().split("\r\n");
lines.forEach(function (line) {
var parts = line.split(':');
if (parts[1]) {
obj[parts[0]] = parts[1];
}
});
obj.versions = [];
if( obj.redis_version ){
obj.redis_version.split('.').forEach(function (num) {
obj.versions.push(+num);
});
}
// expose info key/vals to users
this.server_info = obj;
if (!obj.loading || (obj.loading && obj.loading === "0")) {
if (exports.debug_mode) {
console.log("Redis server ready.");
}
this.on_ready();
} else {
retry_time = obj.loading_eta_seconds * 1000;
if (retry_time > 1000) {
retry_time = 1000;
}
if (exports.debug_mode) {
console.log("Redis server still loading, trying again in " + retry_time);
}
setTimeout(function () {
self.ready_check();
}, retry_time);
}
};
RedisClient.prototype.ready_check = function () {
var self = this;
if (exports.debug_mode) {
console.log("checking server ready state...");
}
this.send_anyway = true; // secret flag to send_command to send something even if not "ready"
this.info(function (err, res) {
self.on_info_cmd(err, res);
});
this.send_anyway = false;
};
RedisClient.prototype.send_offline_queue = function () {
var command_obj, buffered_writes = 0;
while (this.offline_queue.length > 0) {
command_obj = this.offline_queue.shift();
if (exports.debug_mode) {
console.log("Sending offline command: " + command_obj.command);
}
buffered_writes += !this.send_command(command_obj.command, command_obj.args, command_obj.callback);
}
this.offline_queue = new Queue();
// Even though items were shifted off, Queue backing store still uses memory until next add, so just get a new Queue
if (!buffered_writes) {
this.should_buffer = false;
this.emit("drain");
}
};
RedisClient.prototype.connection_gone = function (why) {
var self = this;
// If a retry is already in progress, just let that happen
if (this.retry_timer) {
return;
}
if (exports.debug_mode) {
console.warn("Redis connection is gone from " + why + " event.");
}
this.connected = false;
this.ready = false;
if (this.old_state === null) {
var state = {
monitoring: this.monitoring,
pub_sub_mode: this.pub_sub_mode,
selected_db: this.selected_db
};
this.old_state = state;
this.monitoring = false;
this.pub_sub_mode = false;
this.selected_db = null;
}
// since we are collapsing end and close, users don't expect to be called twice
if (! this.emitted_end) {
this.emit("end");
this.emitted_end = true;
}
this.flush_and_error("Redis connection gone from " + why + " event.");
// If this is a requested shutdown, then don't retry
if (this.closing) {
this.retry_timer = null;
if (exports.debug_mode) {
console.warn("connection ended from quit command, not retrying.");
}
return;
}
var nextDelay = Math.floor(this.retry_delay * this.retry_backoff);
if (this.retry_max_delay !== null && nextDelay > this.retry_max_delay) {
this.retry_delay = this.retry_max_delay;
} else {
this.retry_delay = nextDelay;
}
if (exports.debug_mode) {
console.log("Retry connection in " + this.retry_delay + " ms");
}
if (this.max_attempts && this.attempts >= this.max_attempts) {
this.retry_timer = null;
// TODO - some people need a "Redis is Broken mode" for future commands that errors immediately, and others
// want the program to exit. Right now, we just log, which doesn't really help in either case.
console.error("node_redis: Couldn't get Redis connection after " + this.max_attempts + " attempts.");
return;
}
this.attempts += 1;
this.emit("reconnecting", {
delay: self.retry_delay,
attempt: self.attempts
});
this.retry_timer = setTimeout(function () {
if (exports.debug_mode) {
console.log("Retrying connection...");
}
self.retry_totaltime += self.retry_delay;
if (self.connect_timeout && self.retry_totaltime >= self.connect_timeout) {
self.retry_timer = null;
// TODO - engage Redis is Broken mode for future commands, or whatever
console.error("node_redis: Couldn't get Redis connection after " + self.retry_totaltime + "ms.");
return;
}
self.stream.connect(self.port, self.host);
self.retry_timer = null;
}, this.retry_delay);
};
RedisClient.prototype.on_data = function (data) {
if (exports.debug_mode) {
console.log("net read " + this.host + ":" + this.port + " id " + this.connection_id + ": " + data.toString());
}
try {
this.reply_parser.execute(data);
} catch (err) {
// This is an unexpected parser problem, an exception that came from the parser code itself.
// Parser should emit "error" events if it notices things are out of whack.
// Callbacks that throw exceptions will land in return_reply(), below.
// TODO - it might be nice to have a different "error" event for different types of errors
this.emit("error", err);
}
};
RedisClient.prototype.return_error = function (err) {
var command_obj = this.command_queue.shift(), queue_len = this.command_queue.getLength();
if (this.pub_sub_mode === false && queue_len === 0) {
this.command_queue = new Queue();
this.emit("idle");
}
if (this.should_buffer && queue_len <= this.command_queue_low_water) {
this.emit("drain");
this.should_buffer = false;
}
if (command_obj && typeof command_obj.callback === "function") {
try {
command_obj.callback(err);
} catch (callback_err) {
this.emit("error", callback_err);
}
} else {
console.log("node_redis: no callback to send error: " + err.message);
this.emit("error", err);
}
};
// if a callback throws an exception, re-throw it on a new stack so the parser can keep going.
// if a domain is active, emit the error on the domain, which will serve the same function.
// put this try/catch in its own function because V8 doesn't optimize this well yet.
function try_callback(client, callback, reply) {
try {
callback(null, reply);
} catch (err) {
if (process.domain) {
process.domain.emit('error', err);
process.domain.exit();
} else {
client.emit("error", err);
}
}
}
// hgetall converts its replies to an Object. If the reply is empty, null is returned.
function reply_to_object(reply) {
var obj = {}, j, jl, key, val;
if (reply.length === 0) {
return null;
}
for (j = 0, jl = reply.length; j < jl; j += 2) {
key = reply[j].toString();
val = reply[j + 1];
obj[key] = val;
}
return obj;
}
function reply_to_strings(reply) {
var i;
if (Buffer.isBuffer(reply)) {
return reply.toString();
}
if (Array.isArray(reply)) {
for (i = 0; i < reply.length; i++) {
if (reply[i] !== null && reply[i] !== undefined) {
reply[i] = reply[i].toString();
}
}
return reply;
}
return reply;
}
RedisClient.prototype.return_reply = function (reply) {
var command_obj, len, type, timestamp, argindex, args, queue_len;
// If the "reply" here is actually a message received asynchronously due to a
// pubsub subscription, don't pop the command queue as we'll only be consuming
// the head command prematurely.
if (Array.isArray(reply) && reply.length > 0 && reply[0]) {
type = reply[0].toString();
}
if (this.pub_sub_mode && (type == 'message' || type == 'pmessage')) {
trace("received pubsub message");
}
else {
command_obj = this.command_queue.shift();
}
queue_len = this.command_queue.getLength();
if (this.pub_sub_mode === false && queue_len === 0) {
this.command_queue = new Queue(); // explicitly reclaim storage from old Queue
this.emit("idle");
}
if (this.should_buffer && queue_len <= this.command_queue_low_water) {
this.emit("drain");
this.should_buffer = false;
}
if (command_obj && !command_obj.sub_command) {
if (typeof command_obj.callback === "function") {
if (this.options.detect_buffers && command_obj.buffer_args === false) {
// If detect_buffers option was specified, then the reply from the parser will be Buffers.
// If this command did not use Buffer arguments, then convert the reply to Strings here.
reply = reply_to_strings(reply);
}
// TODO - confusing and error-prone that hgetall is special cased in two places
if (reply && 'hgetall' === command_obj.command.toLowerCase()) {
reply = reply_to_object(reply);
}
try_callback(this, command_obj.callback, reply);
} else if (exports.debug_mode) {
console.log("no callback for reply: " + (reply && reply.toString && reply.toString()));
}
} else if (this.pub_sub_mode || (command_obj && command_obj.sub_command)) {
if (Array.isArray(reply)) {
type = reply[0].toString();
if (type === "message") {
this.emit("message", reply[1].toString(), reply[2]); // channel, message
} else if (type === "pmessage") {
this.emit("pmessage", reply[1].toString(), reply[2].toString(), reply[3]); // pattern, channel, message
} else if (type === "subscribe" || type === "unsubscribe" || type === "psubscribe" || type === "punsubscribe") {
if (reply[2] === 0) {
this.pub_sub_mode = false;
if (this.debug_mode) {
console.log("All subscriptions removed, exiting pub/sub mode");
}
} else {
this.pub_sub_mode = true;
}
// subscribe commands take an optional callback and also emit an event, but only the first response is included in the callback
// TODO - document this or fix it so it works in a more obvious way
// reply[1] can be null
var reply1String = (reply[1] === null) ? null : reply[1].toString();
if (command_obj && typeof command_obj.callback === "function") {
try_callback(this, command_obj.callback, reply1String);
}
this.emit(type, reply1String, reply[2]); // channel, count
} else {
throw new Error("subscriptions are active but got unknown reply type " + type);
}
} else if (! this.closing) {
throw new Error("subscriptions are active but got an invalid reply: " + reply);
}
} else if (this.monitoring) {
len = reply.indexOf(" ");
timestamp = reply.slice(0, len);
argindex = reply.indexOf('"');
args = reply.slice(argindex + 1, -1).split('" "').map(function (elem) {
return elem.replace(/\\"/g, '"');
});
this.emit("monitor", timestamp, args);
} else {
throw new Error("node_redis command queue state error. If you can reproduce this, please report it.");
}
};
// This Command constructor is ever so slightly faster than using an object literal, but more importantly, using
// a named constructor helps it show up meaningfully in the V8 CPU profiler and in heap snapshots.
function Command(command, args, sub_command, buffer_args, callback) {
this.command = command;
this.args = args;
this.sub_command = sub_command;
this.buffer_args = buffer_args;
this.callback = callback;
}
RedisClient.prototype.send_command = function (command, args, callback) {
var arg, command_obj, i, il, elem_count, buffer_args, stream = this.stream, command_str = "", buffered_writes = 0, last_arg_type, lcaseCommand;
if (typeof command !== "string") {
throw new Error("First argument to send_command must be the command name string, not " + typeof command);
}
if (Array.isArray(args)) {
if (typeof callback === "function") {
// probably the fastest way:
// client.command([arg1, arg2], cb); (straight passthrough)
// send_command(command, [arg1, arg2], cb);
} else if (! callback) {
// most people find this variable argument length form more convenient, but it uses arguments, which is slower
// client.command(arg1, arg2, cb); (wraps up arguments into an array)
// send_command(command, [arg1, arg2, cb]);
// client.command(arg1, arg2); (callback is optional)
// send_command(command, [arg1, arg2]);
// client.command(arg1, arg2, undefined); (callback is undefined)
// send_command(command, [arg1, arg2, undefined]);
last_arg_type = typeof args[args.length - 1];
if (last_arg_type === "function" || last_arg_type === "undefined") {
callback = args.pop();
}
} else {
throw new Error("send_command: last argument must be a callback or undefined");
}
} else {
throw new Error("send_command: second argument must be an array");
}
if (callback && process.domain) callback = process.domain.bind(callback);
// if the last argument is an array and command is sadd or srem, expand it out:
// client.sadd(arg1, [arg2, arg3, arg4], cb);
// converts to:
// client.sadd(arg1, arg2, arg3, arg4, cb);
lcaseCommand = command.toLowerCase();
if ((lcaseCommand === 'sadd' || lcaseCommand === 'srem') && args.length > 0 && Array.isArray(args[args.length - 1])) {
args = args.slice(0, -1).concat(args[args.length - 1]);
}
// if the value is undefined or null and command is set or setx, need not to send message to redis
if (command === 'set' || command === 'setex') {
if(args[args.length - 1] === undefined || args[args.length - 1] === null) {
var err = new Error('send_command: ' + command + ' value must not be undefined or null');
return callback && callback(err);
}
}
buffer_args = false;
for (i = 0, il = args.length, arg; i < il; i += 1) {
if (Buffer.isBuffer(args[i])) {
buffer_args = true;
}
}
command_obj = new Command(command, args, false, buffer_args, callback);
if ((!this.ready && !this.send_anyway) || !stream.writable) {
if (exports.debug_mode) {
if (!stream.writable) {
console.log("send command: stream is not writeable.");
}
}
if (this.enable_offline_queue) {
if (exports.debug_mode) {
console.log("Queueing " + command + " for next server connection.");
}
this.offline_queue.push(command_obj);
this.should_buffer = true;
} else {
var not_writeable_error = new Error('send_command: stream not writeable. enable_offline_queue is false');
if (command_obj.callback) {
command_obj.callback(not_writeable_error);
} else {
throw not_writeable_error;
}
}
return false;
}
if (command === "subscribe" || command === "psubscribe" || command === "unsubscribe" || command === "punsubscribe") {
this.pub_sub_command(command_obj);
} else if (command === "monitor") {
this.monitoring = true;
} else if (command === "quit") {
this.closing = true;
} else if (this.pub_sub_mode === true) {
throw new Error("Connection in subscriber mode, only subscriber commands may be used");
}
this.command_queue.push(command_obj);
this.commands_sent += 1;
elem_count = args.length + 1;
// Always use "Multi bulk commands", but if passed any Buffer args, then do multiple writes, one for each arg.
// This means that using Buffers in commands is going to be slower, so use Strings if you don't already have a Buffer.
command_str = "*" + elem_count + "\r\n$" + command.length + "\r\n" + command + "\r\n";
if (! buffer_args) { // Build up a string and send entire command in one write
for (i = 0, il = args.length, arg; i < il; i += 1) {
arg = args[i];
if (typeof arg !== "string") {
arg = String(arg);
}
command_str += "$" + Buffer.byteLength(arg) + "\r\n" + arg + "\r\n";
}
if (exports.debug_mode) {
console.log("send " + this.host + ":" + this.port + " id " + this.connection_id + ": " + command_str);
}
buffered_writes += !stream.write(command_str);
} else {
if (exports.debug_mode) {
console.log("send command (" + command_str + ") has Buffer arguments");
}
buffered_writes += !stream.write(command_str);
for (i = 0, il = args.length, arg; i < il; i += 1) {
arg = args[i];
if (!(Buffer.isBuffer(arg) || arg instanceof String)) {
arg = String(arg);
}
if (Buffer.isBuffer(arg)) {
if (arg.length === 0) {
if (exports.debug_mode) {
console.log("send_command: using empty string for 0 length buffer");
}
buffered_writes += !stream.write("$0\r\n\r\n");
} else {
buffered_writes += !stream.write("$" + arg.length + "\r\n");
buffered_writes += !stream.write(arg);
buffered_writes += !stream.write("\r\n");
if (exports.debug_mode) {
console.log("send_command: buffer send " + arg.length + " bytes");
}
}
} else {
if (exports.debug_mode) {
console.log("send_command: string send " + Buffer.byteLength(arg) + " bytes: " + arg);
}
buffered_writes += !stream.write("$" + Buffer.byteLength(arg) + "\r\n" + arg + "\r\n");
}
}
}
if (exports.debug_mode) {
console.log("send_command buffered_writes: " + buffered_writes, " should_buffer: " + this.should_buffer);
}
if (buffered_writes || this.command_queue.getLength() >= this.command_queue_high_water) {
this.should_buffer = true;
}
return !this.should_buffer;
};
RedisClient.prototype.pub_sub_command = function (command_obj) {
var i, key, command, args;
if (this.pub_sub_mode === false && exports.debug_mode) {
console.log("Entering pub/sub mode from " + command_obj.command);
}
this.pub_sub_mode = true;
command_obj.sub_command = true;
command = command_obj.command;
args = command_obj.args;
if (command === "subscribe" || command === "psubscribe") {
if (command === "subscribe") {
key = "sub";
} else {
key = "psub";
}
for (i = 0; i < args.length; i++) {
this.subscription_set[key + " " + args[i]] = true;
}
} else {
if (command === "unsubscribe") {
key = "sub";
} else {
key = "psub";
}
for (i = 0; i < args.length; i++) {
delete this.subscription_set[key + " " + args[i]];
}
}
};
RedisClient.prototype.end = function () {
this.stream._events = {};
this.connected = false;
this.ready = false;
this.closing = true;
return this.stream.destroySoon();
};
function Multi(client, args) {
this._client = client;
this.queue = [["MULTI"]];
if (Array.isArray(args)) {
this.queue = this.queue.concat(args);
}
}
exports.Multi = Multi;
// take 2 arrays and return the union of their elements
function set_union(seta, setb) {
var obj = {};
seta.forEach(function (val) {
obj[val] = true;
});
setb.forEach(function (val) {
obj[val] = true;
});
return Object.keys(obj);
}
// This static list of commands is updated from time to time. ./lib/commands.js can be updated with generate_commands.js
commands = set_union(["get", "set", "setnx", "setex", "append", "strlen", "del", "exists", "setbit", "getbit", "setrange", "getrange", "substr",
"incr", "decr", "mget", "rpush", "lpush", "rpushx", "lpushx", "linsert", "rpop", "lpop", "brpop", "brpoplpush", "blpop", "llen", "lindex",
"lset", "lrange", "ltrim", "lrem", "rpoplpush", "sadd", "srem", "smove", "sismember", "scard", "spop", "srandmember", "sinter", "sinterstore",
"sunion", "sunionstore", "sdiff", "sdiffstore", "smembers", "zadd", "zincrby", "zrem", "zremrangebyscore", "zremrangebyrank", "zunionstore",
"zinterstore", "zrange", "zrangebyscore", "zrevrangebyscore", "zcount", "zrevrange", "zcard", "zscore", "zrank", "zrevrank", "hset", "hsetnx",
"hget", "hmset", "hmget", "hincrby", "hdel", "hlen", "hkeys", "hvals", "hgetall", "hexists", "incrby", "decrby", "getset", "mset", "msetnx",
"randomkey", "select", "move", "rename", "renamenx", "expire", "expireat", "keys", "dbsize", "auth", "ping", "echo", "save", "bgsave",
"bgrewriteaof", "shutdown", "lastsave", "type", "multi", "exec", "discard", "sync", "flushdb", "flushall", "sort", "info", "monitor", "ttl",
"persist", "slaveof", "debug", "config", "subscribe", "unsubscribe", "psubscribe", "punsubscribe", "publish", "watch", "unwatch", "cluster",
"restore", "migrate", "dump", "object", "client", "eval", "evalsha"], require("./lib/commands"));
commands.forEach(function (fullCommand) {
var command = fullCommand.split(' ')[0];
RedisClient.prototype[command] = function (args, callback) {
if (Array.isArray(args) && typeof callback === "function") {
return this.send_command(command, args, callback);
} else {
return this.send_command(command, to_array(arguments));
}
};
RedisClient.prototype[command.toUpperCase()] = RedisClient.prototype[command];
Multi.prototype[command] = function () {
this.queue.push([command].concat(to_array(arguments)));
return this;
};
Multi.prototype[command.toUpperCase()] = Multi.prototype[command];
});
// store db in this.select_db to restore it on reconnect
RedisClient.prototype.select = function (db, callback) {
var self = this;
this.send_command('select', [db], function (err, res) {
if (err === null) {
self.selected_db = db;
}
if (typeof(callback) === 'function') {
callback(err, res);
} else if (err) {
self.emit('error', err);
}
});
};
RedisClient.prototype.SELECT = RedisClient.prototype.select;
// Stash auth for connect and reconnect. Send immediately if already connected.
RedisClient.prototype.auth = function () {
var args = to_array(arguments);
this.auth_pass = args[0];
this.auth_callback = args[1];