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Once Godot 4.1 becomes stable move Validation from an autoload singleton to a static class to eliminate the autoload dependency and associated problems with first loading the plugin.
The text was updated successfully, but these errors were encountered:
Once Godot 4.1 becomes stable move Validation from an autoload singleton to a static class to eliminate the autoload dependency and associated problems with first loading the plugin.
The text was updated successfully, but these errors were encountered: