From d68a029e908b1989a3af7788e04009368da9f85d Mon Sep 17 00:00:00 2001 From: Christopher Schwarz Date: Wed, 7 Oct 2009 18:01:50 +0000 Subject: [PATCH] * Remove some experimental code accidentally introduced during the merge --- src/server/sv_client.c | 7 ------- 1 file changed, 7 deletions(-) diff --git a/src/server/sv_client.c b/src/server/sv_client.c index 4449f1c81..f164654ca 100644 --- a/src/server/sv_client.c +++ b/src/server/sv_client.c @@ -1548,13 +1548,6 @@ void SV_UserVoip( client_t *cl, msg_t *msg ) { else if ( ((i >= 62) && (i < 93)) && ((recip3 & (1 << (i-62))) == 0) ) continue; // not addressed to this player. - // this is not really the best way to do this - else if (atoi(Info_ValueForKey(svs.clients[sender].userinfo, - "cg_voipTeamOnly")) && - atoi(Info_ValueForKey(svs.clients[sender].userinfo, "t")) != - atoi(Info_ValueForKey(svs.clients[i].userinfo, "t"))) - continue; - // Transmit this packet to the client. // !!! FIXME: I don't like this queueing system. if (client->queuedVoipPackets >= (sizeof (client->voipPacket) / sizeof (client->voipPacket[0]))) {