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twoPointEquidistant.js
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import {geoAzimuthalEquidistantRaw as azimuthalEquidistantRaw} from "d3-geo";
import {acos, atan2, cos, sin, sqrt, tan} from "./math.js";
import twoPoint from "./twoPoint.js";
export function twoPointEquidistantRaw(z0) {
if (!(z0 *= 2)) return azimuthalEquidistantRaw;
var lambdaa = -z0 / 2,
lambdab = -lambdaa,
z02 = z0 * z0,
tanLambda0 = tan(lambdab),
S = 0.5 / sin(lambdab);
function forward(lambda, phi) {
var za = acos(cos(phi) * cos(lambda - lambdaa)),
zb = acos(cos(phi) * cos(lambda - lambdab)),
ys = phi < 0 ? -1 : 1;
za *= za, zb *= zb;
return [
(za - zb) / (2 * z0),
ys * sqrt(4 * z02 * zb - (z02 - za + zb) * (z02 - za + zb)) / (2 * z0)
];
}
forward.invert = function(x, y) {
var y2 = y * y,
cosza = cos(sqrt(y2 + (t = x + lambdaa) * t)),
coszb = cos(sqrt(y2 + (t = x + lambdab) * t)),
t,
d;
return [
atan2(d = cosza - coszb, t = (cosza + coszb) * tanLambda0),
(y < 0 ? -1 : 1) * acos(sqrt(t * t + d * d) * S)
];
};
return forward;
}
export function twoPointEquidistantUsa() {
return twoPointEquidistant([-158, 21.5], [-77, 39])
.clipAngle(130)
.scale(122.571);
}
export default function twoPointEquidistant(p0, p1) {
return twoPoint(twoPointEquidistantRaw, p0, p1);
}