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lagrange.js
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lagrange.js
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import {geoProjectionMutator as projectionMutator} from "d3-geo";
import {abs, asin, atan2, cos, epsilon, halfPi, pow, sign, sin} from "./math.js";
export function lagrangeRaw(n) {
function forward(lambda, phi) {
if (abs(abs(phi) - halfPi) < epsilon) return [0, phi < 0 ? -2 : 2];
var sinPhi = sin(phi),
v = pow((1 + sinPhi) / (1 - sinPhi), n / 2),
c = 0.5 * (v + 1 / v) + cos(lambda *= n);
return [
2 * sin(lambda) / c,
(v - 1 / v) / c
];
}
forward.invert = function(x, y) {
var y0 = abs(y);
if (abs(y0 - 2) < epsilon) return x ? null : [0, sign(y) * halfPi];
if (y0 > 2) return null;
x /= 2, y /= 2;
var x2 = x * x,
y2 = y * y,
t = 2 * y / (1 + x2 + y2); // tanh(nPhi)
t = pow((1 + t) / (1 - t), 1 / n);
return [
atan2(2 * x, 1 - x2 - y2) / n,
asin((t - 1) / (t + 1))
];
};
return forward;
}
export default function() {
var n = 0.5,
m = projectionMutator(lagrangeRaw),
p = m(n);
p.spacing = function(_) {
return arguments.length ? m(n = +_) : n;
};
return p
.scale(124.75);
}