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Interpolation of polygons #824
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@fywu85 , it is not possible. What is the reason for the request? Could you please describe your use case? |
@fywu85 , internally we have a prototype for interpolation of polygons between frames (as for bounding boxes). In the case it will work perfect. But it will take time to release it. Let me rename the issue. I'm not sure that the feature will be available in next release. |
Thank you for the info. That sounds great! In your knowledge, what would be the current best approach to label this? If I do not care about the precision of the boundary of the object, can I rotate or interpolate a bounding box to get a reasonable location label of a turning vehicle? Or, can I potentially use the semi-automatic segmentation feature here? |
@fywu85 , to do that efficiently need to wait interpolation of polygons. You can find technical resources on your side and we will give you ideas and a sample of code how it can be implemented inside CVAT. |
@nmanovic Thank you! That will be really helpful. Would you mind sharing with us your ideas on how to approach implementing this interpolation + rotation feature? If we succeed, we will be happy to contribute a PR (: |
Hi, as Nikita said, we have a prototype for interpolation of a poly shapes (not only polygons, by the way).
Glad to see your comments and ideas about how it can be improved. |
I'm also very interested in this feature. Thanks for your work on this soft ! |
Hello! We are also really interested in this feature. Is there a rough estimation when this functionality will be available? Best, |
We will try hard to implement it in this month. |
I understand that by enabling dragging, I can move a polygon around by shifting it in X and Y directions. Similarly, is there a feature in CVAT that would also allow me to rotate the polygon?
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