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1. Annotation speed (manually annotation VS semi-automatic annotation using AI tools: dextr interactor
We made an experiment to compare manually polygon annotation speed and semi-automatic using the dextr interactor and got the following results:
Annotation type
Total polygons
Time
Speed
manually
1335
11,2
119,2
dextr
1450
19,83
73,12
*dextr speed retard is 38,65%
2. DEXTR advantages and disadvantages Advantages:
Accuracy regardless of zoom. It isn't necessary to use zoom to get a good annotation result: (zoom) (without zoom)
Works well on round-shaped objects located on a contrast background like these ones:
it took 5-10 seconds (put 4 points and wait a request to server) to annotate such objects using DEXTR
Works well enough on irregularly-shaped objects like trees, vegetation, bushes: (7 sec, some corrections were made on the left side) (9 sec, but 5 points) (This one took 20 sec, but the result is impressive) (10 sec, but 5 points) (10 sec, but 5 points)
Disadvantages:
The user interface blocks every time during a server request. A user has to wait for 3-4 seconds with no opportunity to make something useful for annotation
Too many polygons points, especially for big objects. It affects CVAT performance and complicates corrections:
Often a completed polygon doesn't include a covered by initial points area:
Low annotation quality for long, thin, tall and strict-shaped objects:
To get this result with dextr we spent ~40 sec:
And ~ 12 sec to get the same result with manually annotation:
Possible Solution
3. Suggestions how to improve the tool
Add an opportunity to set a number of initial points. At the moment it's 4 by default but according to a user's experience he can make a conclusion that some objects annotate well enough if he will put, for example, 6 initial points and start the dextr extractor
Add a visual notification for users that they can press "ctrl" to enlarge number of initial points before and after creating a polygon by dextr
Reduce a number of points for polygons created by dextr
Make a request to server invisible for a user and avoid blocking user interface
Develop a multi-annotation mode for similar objects. For example, we see identical objects on a frame but they have different size. The idea is we could set initial points for these objects and start the dextr after that for all these objects at once.
The text was updated successfully, but these errors were encountered:
My actions before raising this issue
Expected Behaviour
Current Behaviour
1. Annotation speed (manually annotation VS semi-automatic annotation using AI tools: dextr interactor
We made an experiment to compare manually polygon annotation speed and semi-automatic using the dextr interactor and got the following results:
*dextr speed retard is 38,65%
2. DEXTR advantages and disadvantages
Advantages:
Accuracy regardless of zoom. It isn't necessary to use zoom to get a good annotation result:
(zoom)
(without zoom)
Works well on round-shaped objects located on a contrast background like these ones:
it took 5-10 seconds (put 4 points and wait a request to server) to annotate such objects using DEXTR
(7 sec, some corrections were made on the left side)
(9 sec, but 5 points)
(This one took 20 sec, but the result is impressive)
(10 sec, but 5 points)
(10 sec, but 5 points)
Disadvantages:
The user interface blocks every time during a server request. A user has to wait for 3-4 seconds with no opportunity to make something useful for annotation
Too many polygons points, especially for big objects. It affects CVAT performance and complicates corrections:
To get this result with dextr we spent ~40 sec:
And ~ 12 sec to get the same result with manually annotation:
Possible Solution
3. Suggestions how to improve the tool
The text was updated successfully, but these errors were encountered: