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Releases: ctrlplusb/easy-peasy

v4.0.2

13 Oct 15:10
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v5.0.3

27 Feb 12:03
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## Patches

  • Fixes computed property caching

v5.0.2

27 Feb 01:50
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Patches

  • Fixes computed property access within actions: 772f1b5

v5.0.1

26 Feb 00:49
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Patches

  • Fixes issue with computed properties not binding correctly

v5.0.0

25 Feb 18:50
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A new website! https://easy-peasy.dev

Finally! The next major version of Easy Peasy has landed. It's been a long time
coming, and we are hopeful that the need for a new major release will be a long
way off.

This last year has been a challenging one for me on a personal level, so I want
to extend my thanks to the patience that the community has shown in me getting
this release together. I am aware that the docs still do not reflect the full
updated API reflection of v4. I humbly apologise for this and do promise that
parity will be achieved. This release already includes a lot of ground work
around revamping the docs. I plan to pump a lot more hours into getting the docs
into a much more improved and useful structre.

I've become aware of a critical security issue with the version of Immer
currently utilised within Easy Peasy <= v4. For that purpose I am issuing this
release earlier than I anticipated.

Whilst this is a major release the breaking changes are very minimal. So I
sincerely hope that your upgrade will be as fluid as it can be.

Breaking Changes

  • Removed the memo helper. You'll need to bring your own memoization library,
    for e.g. memoizerific.

Changes

  • Upgraded to Immer v8 🎉

  • Fixes to support IE11!

    You will need to use our new import at the entry of your application to patch
    Proxy.

    import 'easy-peasy/proxy-polyfill';
    // The rest of your app code...

    In addition to this if you use Map or Set in your state then you will need
    this additional import at the entry of your application.

    import 'easy-peasy/proxy-polyfill';
    import 'easy-peasy/map-set-support';
    // The rest of your app code...
  • Improved the bundle size! The Gzip bundle is back down to approximately 10kb.

  • Fixed issue with computed properties throwing errors when being accessed in
    certain scopes

  • Improved the module exports to improve tree shaking capability

  • Added various bundle type support to the package.json, e.g. "module".

  • Fixed bugs when rehydrating persisted state

v4.0.1

15 Oct 04:50
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Patches

  • [TypeScript] Fixes optional payload declaration for Thunk types.: b39dd4e

Closes #565

v4.0.0

14 Oct 07:51
71ad696
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The long wait is over.

v4 has arrived! 🎉

This release includes an insane amount of improvements and fixes, with an ironing over some of the APIs and features that were introduced in v3.

This release will also include a completely overhauled website. This work is still in progress and is likely to continue even after the v4 release. It's a lot of work and I don't want it to be the sole reason for us holding back on the v4 release.

Unfortunately there are breaking changes, however, I expect the breaking changes will only impact a subset of our userbase that are using the more advanced features of Easy Peasy.

Breaking Change

Replaced createComponentStore with a useLocalStore hook

The API for createComponentStore was a verbose and limited.

Taking learnings from it we have replaced it with a new API; namely useLocalStore.

function MyCounter() {
  const [state, actions] = useLocalStore(() => ({
    count: 0,
    increment: action((_state) => {
      _state.count += 1;
    }),
  }));

  return (
    <div>
      {state.count}
      <button onClick={() => actions.increment()}>+</button>
    </div>
  );
}

Please see the API documentation for more information.

Persist API rewrite

The persist API received a huge overhaul to the point that it should essentially be considered a rewrite.

We suggest that you read the updated docs and update your implementations accordingly.

Some notable changes include:

  • API is now always asynchronous in terms of persisting and rehydrating. This allows us to support a single recommended API structure for implementing persisting and rehydration.
  • Persist operations are now optimised utilizing a combination of the browser's requestIdleCallback or requestAnimationFrame APIs.
  • The merge strategies have been renamed as follows:
    • mergeDeep
    • mergeShallow
    • overwrite
  • The mergeDeep strategy is now the default
  • Merging strategies are now sensitive to model updates. If we note a type difference comparing the store model's initial state to persisted state we will use the store model's initial state instead as it likely indicates an evolved model. Null or undefined values are excluded from this comparison.
  • A "version" number has been introduced on the creatStore config. If you utilize this value we will compare the persisted state version number against the current store version number - if they do not align the persisted state will be ignored. This gives you absolute guarantees if you wish to ship a refactored store model without worrying about breaking clients with already persisted state.
  • New APIs and support has been added for managing rehydration of dynamically added models.
  • A huge number of bug fixes. Some of these marked as critical.

Upgraded to immer@7

We used to managed a forked version of Immer as it previously did not support computed properties. This is no longer the case! We now rely on the native Immer package.

A side effect of this is that you may experience browser support issues for browsers that do not support support Proxy.

If you require your application to work on such environments (e.g. Internet Explorer 11 or some versions of React Native on Android) then please ensure that you import and execute the enableES5 feature from Immer.

import { enableES5 } from "immer";

enableES5();

Moved internal redux-thunk binding to grant user defined middleware higher priority

This will allow you to influence thunks prior to their execution. For advanced cases.

This likely will have zero impact on anyone, but given the nature of the change we are marking it as breaking.

Thunk action states, error handling, and listener behaviour updates

Easy Peasy will no longer catch any errors within your thunks and dispatch a "failed" state action. If you wish to explicitly mark your thunk as failed, so that an action listener can respond to it accordingly then you need to use the new fail helper that is provided to thunks.

const model = {
  myNaughtyThunk: thunk((actions, payload, helpers) => {
    try {
      await axios.get('/an-endpoint-that-fails');
    } catch (err) {
      // This will dispatch a @thunk.myNaughtyThunk(fail) action with the err attached
      fail(err);
    }
  })
};

Error handling is now explicitly your responsibility.

The actions that are dispatch to represent thunk states have been updated. Taking the example above here are the possible action types that will be dispatched and visible in the redux dev tools:

  • @thunk.myThunk(start)

    Dispatched at the start of a thunk execution.

  • @thunk.myThunk(success)

    Dispatched when a thunk has completed - i.e. with no uncaught errors occurring.

  • @thunk.myThunk(fail)

    Dispatched if the fail helper was called. In this case the @thunk.myThunk(success) would not have been dispatched.

Listeners (actionOn and thunkOn) will now by default only respond to the "success" event of a thunk. If you wish to handle the "fail" events then you will need to explicitly resolve them.

onAddTodoFailed: actionOn(
  (actions) => actions.saveTodo.failType,
  (state, target) => {
    state.auditLog.push(`Failed to save todo: ${target.payload}`);
  }
);

New Features

unstable_effectOn

*Note: this is an experimental API. We are pre-releasing it to allow for early feedback. The API is subject to breaking changes with any release of Easy Peasy. As such we have prefixed the API with "unstable*", much like React does with its experimental APIs. Once the API has stabilised the "unstable*" prefix will be removed and semver based releases will be respected.*

Allows you to declare an effect within your model which will execute every time the targeted state changes.

Two arguments are provided to unstable_effectOn; namely the stateResolvers and the handler. The stateResolvers are an array of functions which should resolve the target state that should be tracked. When the tracked state changes the handler function is executed.

The handler can be asynchronous or synchronous. It receives the store actions, a change object containing the prev values for the targeted state and the current values as well as the action that caused the change in state. It additionally receives a helper argument allowing you to access the store state etc.

The handler additionally allows you to return a dispose function, which will be executed prior to the next execution of the handler. This can be useful in performing things like API call cancellation etc.

import { unstable_effectOn } from 'easy-peasy';

const todosModel = {
  items: [],
  saving: false,
  setSaving: action((state, payload) => {
    state.saving = payload;
  }),
  unstable_effectOn(
    // Provide an array of "stateResolvers" to resolve the targeted state:
    [state => state.items],
    // Provide a handler which will execute every time the targeted state changes:
    async (actions, change) => {
      const [items] = change.current;
      actions.setSaving(true);
      await todosService.save(items);
      actions.setSaving(false);
    }
  )
};

Context stores now allow you to override injections at runtime

Simply pass your injections as a prop to the Provider for the context store.

See the updated docs for more information.

Fixes

Computed properties are now immutable bound to state

Previously if you executed a computed property it would always resolve against the latest version of the store state. Now it will operate against the state at the moment of time it was pulled out from.

In doing this we also addressed a strange case where you may get an error for invalid computed property access.

Internals rewritten to utilize incoming model definitions immutably

This will address any issues where you may have been providing model definitions to different stores.

TypeScript

Loads of fixes and improvements to the typings

Phew. Too many to mention. Just take our word for it. Tons of nitty issues have been addressed.

Added support for generics in models

Previously if you defined a model containing generic state, like below, TypeScript would break within your actions.

interface StoreModel<K> {
  data: K;
  updateData: Action<StoreModel<K>, K>;
}

const numberStoreModel: StoreModel<number> = {
  data: 1337,
  updateData: action((state, payload) => {
    // A TypeScript would be thrown at this point
    //     👇
    state.data = payload;
  }),
};

Unfortunately we were unable to directly resolve the case of generic properties due to current limitations with the TypeScript type system. We created a StackOverflow question which details the problem.

In a gist; the issue is that Easy Peasy's underlying State and Action types map over the user provider model types in order to filter down to types that represent state and actions respectively. However, when defining a generic state, TypeScript assumes that the generic state intersects with types that are trying to be filtered out of each case. Therefore the filtering ends up always removing your generic state.

To resolve the case of generic state we have introduce a new API helper. Any time you wish to have a generic state value within your model, simply ...

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v3.3.1

15 Jun 14:16
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This is a no-op release that just fixes latest on npm due to an accidental publish.

v3.3.0

17 Jan 15:55
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Minor Changes

  • Feat: Shallow equality function as 2nd argument for useStoreState(): #354

Patches

Credits

Huge thanks to @joelmoss, @loveforweb, @gamtiq, @jaredmeakin, and @nickmeldrum for helping!

v3.2.6

23 Dec 13:17
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Credits

Huge thanks to @crissdev for helping!