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index.js
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index.js
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const fs = require("fs");
const { Client, Collection, GatewayIntentBits } = require("discord.js");
require("dotenv").config();
// Create a new client instance
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMembers,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildMessageReactions,
GatewayIntentBits.GuildVoiceStates,
GatewayIntentBits.GuildPresences,
GatewayIntentBits.MessageContent,
],
partials: ["MESSAGE", "CHANNEL", "REACTION", "GUILD_MEMBER", "USER"],
});
// Add commands to the client
client.commands = new Collection();
const commandFiles = fs.readdirSync("./commands").filter((file) => file.endsWith(".js"));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.data.name, command);
}
require("events").EventEmitter.defaultMaxListeners = 0;
// Add events to the client
const eventFiles = fs.readdirSync("./events").filter((file) => file.endsWith(".js"));
for (const file of eventFiles) {
const event = require(`./events/${file}`);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
// Handle commands
client.on("interactionCreate", async (interaction) => {
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
await interaction.reply({
content: "There was an error while executing this command!",
ephemeral: true,
});
}
});
client.on("shardError", (error) => {
console.error("A websocket connection encountered an error:", error);
});
client.login(process.env.DISCORD_TOKEN);