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Modify the configuration and then run the following script for fitting.
run_rgb_fitting.sh # Please refer to this script for detailed configuration
Reproducing REALY benchmark results
For the REALY benchmark results, all the fitting-based methods compared in the paper (Table 5), used 86 landmarks during the fitting process.
We provide the preprocessed data of REALY benchmark, which contains the detected 86 landmarks. The file (named "fitting_realy.zip") can be downloaded from:
Modify the configuration and then run the following script for fitting REALY images.
run_rgb_fitting_realy.sh # Please refer to this script for detailed configuration
To calculate the evaluation metrics of REALY benchmark, please follow the instructions of the official repository. One should sign Agreement for downloading the benchmark data.
A new version of RGB fitting
The changes of RGB fitting process
Instead of using FFHQ-UV dataset, we use the FFHQ-UV-Interpolate dataset to train the GAN-based texture decoder.
When training the GAN-based texture decoder, instead of generating the entire UV-texture map (1024x1024), this version only generates the texture of the facial area (cut out the 630x630 facial area, and then resize to 1024x1024).
During RGB fitting process, the output texture map is first blended with template UV-texture map, and then resized back to original resolution.
Modify the configuration and then run the following script for fitting.
run_rgb_fitting_cropface630resize1024.sh # Please refer to this script for detailed configuration
In some samples, this version is able to generate UV-texture maps with more details, such as the sample below.