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fix integration with echidna and medusa so that caching works #563

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0xalpharush opened this issue Jun 19, 2024 · 0 comments
Open

fix integration with echidna and medusa so that caching works #563

0xalpharush opened this issue Jun 19, 2024 · 0 comments

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@0xalpharush
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0xalpharush commented Jun 19, 2024

We switched to only compiling foundry's source directory, excluding tests and scripts, in #488. This has interacted poorly with Echidna and Medusa. We should aim to have a way for Slither and fuzzers have the best possible defaults UX wise and most quickly recompile targets. Foundry now has caching for --build-info (foundry-rs/foundry#8164) and allows compiling individual directories/paths natively so we can clean up how we handle this (foundry-rs/foundry#8149).

We may need to have a way for Slither to not request the build info (including bytecode) and instead only get the AST (foundry-rs/foundry#7212, crytic/slither#2421).

xref foundry-rs/foundry#8071 (comment)

cc @aviggiano

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