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I managed to get the example project in #30 running, after having fought with #31, but then ran into one more issue with the include path not seeming to be taken into account by blink.
See #31 (comment). Assuming this is using VC++ 2019, the include paths used to build your project won't be added to the command-line automatically, so this has to be done manually by modifying the line mentioned in the comment.
This can probably be improved by trying to extract the include paths from the PDB (if VC++ 2019 stores them there). VC++ 2017 stored the entire command-line, hence why that was not necessary before.
This can probably be improved by trying to extract the include paths from the PDB (if VC++ 2019 stores them there). VC++ 2017 stored the entire command-line, hence why that was not necessary before.
Hello!
I managed to get the example project in #30 running, after having fought with #31, but then ran into one more issue with the include path not seeming to be taken into account by blink.
Original Program
From #30.
This builds fine, and changing anything in
changefunction
works well. But now look here.Changed program
The problem
There are two of them; one making the other harder to spot.
The error message is sporadic however, I suspect some issue with STDOUT and buffering. Here's what I typically see.
That empty space there appears related to whether or not there's an error. When compilation succeeds, the empty line is replaced with..
The workaround
I found that if I replicate my include path in the environment where blink is called, things appear to work.
Is there another way to cope with this? I couldn't find mention of this anywhere, but I don't see how blink could be used without it?
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