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I usually play with 230~ ping and i think i lagged while joining a lobby, but it didnt join (while it lagged) i clicked join on another one too. Then i joined one, but then i started flickering between the two rooms. Most likely its subscribed to both rooms and getting api data and it flips to show that game
What does this issue relate to? Please put an X in the [ ] (i.e. turn [ ] into [X]) for the relevant choice.
Gameplay
User Interface
Game Modes
Mod Tools
Replays
Something Else: Please describe
To Reproduce
Steps to reproduce the behavior if any (Basically Necessary for issue to be fixed):
Could not reproduce, i think there is a safety feature that stops you from joining two rooms, but lag let me bypass it. I clicked join on a room, it lagged and didnt join it, but then decided to join another one and i clicked join on another one.
The text was updated successfully, but these errors were encountered:
This bug is known since at least 4 months. And only thing u guys do is literally to add a pop-up menu instead of working on the issues that ACTUALLY matter.
The priority for you clearly seems to be the "twitch" in the elo-system change rather than the splatbugs that make the site crash.
I usually play with 230~ ping and i think i lagged while joining a lobby, but it didnt join (while it lagged) i clicked join on another one too. Then i joined one, but then i started flickering between the two rooms. Most likely its subscribed to both rooms and getting api data and it flips to show that game
What does this issue relate to? Please put an X in the [ ] (i.e. turn
[ ]
into[X]
) for the relevant choice.To Reproduce
Steps to reproduce the behavior if any (Basically Necessary for issue to be fixed):
Could not reproduce, i think there is a safety feature that stops you from joining two rooms, but lag let me bypass it. I clicked join on a room, it lagged and didnt join it, but then decided to join another one and i clicked join on another one.
The text was updated successfully, but these errors were encountered: