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Create a new project (I just chose the single view template)
Follow the steps in the guide to add the CouchbaseLite Framework
Build, observe success
Add #import <CouchbaseLite/CouchbaseLite.h> to a project file.
Build again, and again observe success.
Add the SBLUICollectionSource.m & h to your project.
They won't build because they refer to "CouchbaseLite.h" directly.
Change the import in CBLUICollectionSource to use #import <CouchbaseLite/CouchbaseLite.h>
Build is fixed.
I suspect that when building from source, referring to the .h file directly is not a problem, and that this problem only exists in the framework version. However, when building from source, #import <CouchbaseLite/CouchbaseLite.h> probably wouldn't work?
I'm not sure what way of handling this fits the project goals and intentions so I'm merely reporting the issue.
The text was updated successfully, but these errors were encountered:
This issue was experienced using the beta release on mobile.couchbase.com, which is downloaded from this URL:
http://packages.couchbase.com/releases/couchbase-lite/ios/1.0-beta/couchbase-lite-community-ios_1.0-beta.zip
which is linked to with the "download" button here:
http://www.couchbase.com/communities/couchbase-lite
Following these instructions:
http://docs.couchbase.com/couchbase-lite/cbl-ios/#adding-couchbase-lite-to-your-app
I'm using Xcode 5.0GM (5A1412) on Mavericks.
Replication of the issue:
I suspect that when building from source, referring to the .h file directly is not a problem, and that this problem only exists in the framework version. However, when building from source, #import <CouchbaseLite/CouchbaseLite.h> probably wouldn't work?
I'm not sure what way of handling this fits the project goals and intentions so I'm merely reporting the issue.
The text was updated successfully, but these errors were encountered: