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This repository has been archived by the owner on Jan 5, 2024. It is now read-only.
When loading a DataModule, as soon as the reader encounters an invalid ini entry, it triggers an abort and reports the offending line to the user.
This abort may also be triggered during other module loading steps (eg: SupportedGameVersion mismatch).
Feature:
In most cases, when an error/assertion is triggered while loading a new non-official DataModule, the game shall continue to load with that module disabled rather than aborting.
The text was updated successfully, but these errors were encountered:
I'd note that it should probably continue attempting to load the module and spit all errors to console, so that if there are multiple issues the modder can fix them all in one go (instead of restarting the game and checking 1 error at a time).
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Current Behaviour:
When loading a
DataModule
, as soon as the reader encounters an invalidini
entry, it triggers an abort and reports the offending line to the user.This abort may also be triggered during other module loading steps (eg:
SupportedGameVersion
mismatch).Feature:
In most cases, when an error/assertion is triggered while loading a new non-official
DataModule
, the game shall continue to load with that module disabled rather than aborting.The text was updated successfully, but these errors were encountered: