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OpenGL is a pretty troublesome dependency for software packaging; I realise that there may be performance (or feature) reasons for Qt6 to have an OpenGL dependency, but if it's not hard it'd be nice to either have alternate builds available without that dependency.
Comment:
OpenGL is a pretty troublesome dependency for software packaging; I realise that there may be performance (or feature) reasons for Qt6 to have an OpenGL dependency, but if it's not hard it'd be nice to either have alternate builds available without that dependency.
See also:
conda-forge/opencv-feedstock#401 (comment)
flatironinstitute/CaImAn#1312
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