Fix building SSE2 support for Windows #91
Merged
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Checklist
conda-smithy
(Use the phrase@conda-forge-admin, please rerender
in a comment in this PR for automated rerendering)With
ENABLE_SSE2
, the check forHAVE_SSE2
fails because the required compiler flag (/arch:SSE2
) only exists for 32-bit builds. Since SSE2 is the default for 64-bit builds, we can setHAVE_SSE2
manually to build with SSE2 support.This probably fixes a reported issue with a package that uses
fftw
where the program exits prematurely as soon as an FFT is needed. This seems to happen for users whose processors don't support AVX instructions and would fallback on SSE2, except it's not properly enabled. The caveat is that I've been unable to get the bug reporters to confirm whether this fixes the issue or not, but it still seems like a worthwhile fix regardless.