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Combat Chinook Moves Very Close To Target When Passengers Are Ordered To Attack #206

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commy2 opened this issue Feb 22, 2021 · 0 comments
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AFG Airforce General gameplay bug can determine outcome of game
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@commy2
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commy2 commented Feb 22, 2021

Description:

  • When a Combat Chinook with loaded passengers is ordered to attack a target that is slightly out of range, the Combat Chinook will move very close to the target, even though the passengers may already have started engaging the target.

Classes:

AirF_AmericaVehicleChinook

Steps to reproduce:

  • Attack an out of range target with a loaded Combat Chinook: The Combat Chinook will move much closer to the target than required.

Notes:

  • The dummy weapon used to order the passengers to target objects is the same as is used by the Listening Outpost, because EA is lazy. That dummy weapon only has 90 range, when Missile Defenders (and other missile infantry) have 175 range. The dummy weapon should only have slightly less range than the potential passengers.
  • The dummy weapon used to fix Helix targeting of airborne units may be used for the Combat Chinook as well.
@commy2 commy2 added gameplay bug can determine outcome of game AFG Airforce General labels Feb 22, 2021
@commy2 commy2 changed the title Combat Chinooks Get Very Close To Enemy When Passengers Are Ordered To Attack Combat Chinooks Move Very Close To Enemy When Passengers Are Ordered To Attack Feb 22, 2021
@commy2 commy2 changed the title Combat Chinooks Move Very Close To Enemy When Passengers Are Ordered To Attack Combat Chinook Moves Very Close To Enemy When Passengers Are Ordered To Attack Feb 22, 2021
@commy2 commy2 changed the title Combat Chinook Moves Very Close To Enemy When Passengers Are Ordered To Attack Combat Chinook Moves Very Close To Target When Passengers Are Ordered To Attack Feb 22, 2021
@commy2 commy2 added this to the todo milestone Feb 23, 2021
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