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Hey @rpaladin, which web server are you serving the Unity WebGL export from? Also, which version of Unity are you using? This forum thread points out this error could be the server not sending the correct headers.
"...I think this problem is more a webhost/CDN issue than a Unity Issue"
I have no idea. I'm not hosting the demo with any localhost - I'm using the demo link at the Colyseus documentation-demos page. Host and software details should be on your team's end, I believe. 🙂
Reference link: https://docs.colyseus.io/colyseus/demo/starboss
Comments: Works in Edge.
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